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Small Living World 2 - Dev Diary #1

[p]Hello everyone.[/p][p][/p][h3]Welcome to the First Small Living World 2 Dev Diary![/h3][p]Let’s call it SLW2DD… or maybe just Dev Diary to keep things simple.[/p][p]In this series, I’ll be sharing game development progress on a monthly basis. At least, that’s the plan. Let’s see how diligent I turn out to be.[/p][p][/p][p]If you’ve seen the latest screenshots, you might be wondering—where’s the UI?
Well… it was hidden. Because honestly, it was super ugly.[/p][p]Over the past month, we’ve spent a lot of time redesigning the entire interface from the ground up. It even led to some changes in gameplay mechanics.[/p][p]Today, we have a clean and much more PC-oriented menu. It’s packed with more information, and I honestly think it looks pretty good. We think you’ll like it.[/p][p]
[/p][p]Thanks to Guillaume for helping define this new visual style.[/p][p][/p][p]Btw, those menu icons are mostly placeholder. They will be upgraded soon.
[/p][p]See, short and concise update, just the way we all like it. [/p][p]
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