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Update #23 - Back To Basics



Detailed Patch Notes
  • Expanded Gym Class overworld
  • Two new courses added to Gym Class
  • New art added to Playground, the upper field is set dressed for a Sports Day
  • Courses with a continue now have their portal display green in the overworld
  • Players can now look down and jump to gracefully dismount from ledge grabs
  • Add partial Simplified Chinese translation
  • Support translating World names (LevelName)
  • Support translating tutorial tips
  • Support translating Mastery Gym’s tutorial whiteboards
  • Fixed tutorial tips not showing input button name
  • Fixed incorrect world name strings on some unlock descriptions
  • Fixed replay top panel not filling top of screen on non 16:9 displays
  • Fixed exploit with respawn at checkpoint in bouncy land course
  • Fixed bug where players would sometimes respawn at their last position when leaving trials
  • Fixed visual holes in sand area of Playground
  • Fixed out of world bug on retaining wall in Playground
  • Bouncy balls in Playground now bounce the player away more accurately
  • Cleaned up camera pops when crouching and climbing
  • Fixed issue with replays not recording stopped movement
  • Fixed issue where the leaderboard screen showed leaderboards for invalid courses
  • Various memory usage optimizations
  • Fixed issue with buddy mode not working in Wholesale
  • Implemented reflection probe occlusion culling optimization
  • Fixed issue with camera placement during spectated replay deaths
  • Dragging the replay slider to the beginning no longer ends the replay
  • Fixed issue with checkpoint xray visuals
  • Dramatically optimized GPU performance
  • Points of interest now fade slowly when the object is visible on screen
  • Swap default gamepad bindings for Crouch and AlternateAction to allow crouch jumping
  • Fixed an issue where the user loses mouse control if spectating or replay during intro anim
  • Fixed wheel and XOXO blocks to start spinning from a single click
  • Fixed an issue with continuing a course where previous deaths would not be counted toward the total for that run
  • Visual improvements to the character models


Modkit Update