Update #18 - Holiday Special

Detailed Patch Notes
- Reset leaderboard and retired all times across all levels
- Added 60 presents across wholesale and school that lead to a special holiday award
- “A Sue Nami Christmas” book added to Collections
- Temporary holiday item: “Holiday Hat”
- New items: Cat Paw, Viking Shield, Robin Hood, Robin Hood Hat, Compass, Paper Crane, Throwing Axe, Watch
- You can now sell duplicate stickers and followers
- Revised surf logic:
- Unified exit angle to allow for proper flicks
- No longer punishes horizontal velocity when leaving a surf
- Unified jump and flick exits from surf objects
- Crouch or downward exits avoid jump logic
- Energy preserving surfing
- Minimum surf speed of 2m/s
- Fixed audio on surf exists
- Unified exit angle to allow for proper flicks
- Added seasonal set dressing to Menu
- Holiday changes to School
- Re-tuned blown out lighting in courtyard of School
- Improved texture streaming, increased visual quality across different options
- Fixed issue with camera popping on some landing
- Slightly tweaked Grace Jump audio feedback
- Fix pause menu course list scrolling to work with gamepad
- Reduce amount of texture memory for UI
- Fix course timer getting stuck at 99:99.99.99
- Fixed object interactivity issue when dying while holding an object
- Replays no longer explode when a cooldown death occurs
- Pogos no longer show timer in lobby
- Fix bug allowing throwing in third person
- Make quit option on mod maps match action: “Quit To Menu”
- Make bottom buttons adapt to long translated strings in main menu and course complete leaderboard
- Disabled grab in taunts
- Fixed gamma popping bug
- Checkpoint effect disabled on restart
- Improved mouse sampling precision
- Blocked some lame shortcuts in Playground
- Tweaked trash can to locker jump in Middle School Mischief
- Tweaked rock to locker jump in Senior Trip
- Tweaked school pursuit locker placement
- Added force field to block players from entering cafeteria in Pogo #1
- Fixed floor tagging in Mastery Gym to sound like a Hardwood Gym floor
- Fixed wind tunnel exit logic causing sound and physics changes to stay active
- Collision fixes in mastery gym honors course
- Tune wholesale all course challenge time to be harder
- General performance improvements
Hot Fix #1
- Fixed issue where those who collected presents were unable to play the game
- Presents now have more friction and are sticky like doggo when they land
- POI crash issue fixed
- Fixed z fighting with courtyard and hallway in school
- Fixed hole in floor in Soc class
- Fixed update timer
- Fixed missing kill trigger on new barbed wire
- Fixed incorrect ticket counts in wholesale
- Fixed issue where surf behaved differently for one jump when going through a teleporter (in Mastery)
Hot Fix #2
- Fixed present collection strings to be more descriptive
- Fixed issue where some users did not redeem the presents for the award
- Fixed potential crash issue in Tiny Toy
- Fixed voice chat issue
- Increased friction of presents
- Fixed some instances of asphalt chunks killing velocity at high speeds
- Remaining cases will be fixed in next major patch