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Empyrion - Galactic Survival News

Update Preview: what’s next?

Hello Galactic Survivalists!

At the beginning of March, we provided some insights here into the basic contents for the coming weeks and months (Roadmap Blog - March/April 2024).

Today, we want to get more specific and give you a little preview of the upcoming update.

Here's a little disclaimer: All images below and detailed information should be considered as work in progress. They are from the active development process, and it's possible that even days before a release, things may change or, if in doubt, be postponed to the next update. Therefore, the information below is primarily to let you know what we are currently working on and to shorten the waiting time for the next update. Thank you for your understanding. 🙂

With that said - What are the main topics of the next update?

New Features: Boarding Parties!
The turrets of the Dark Faction are getting (the first iteration of) a new function! The Disruptor Turret will now be able to immobilize your (not shield-protected) ship and then the Translocator turret will teleport troops over to your vessel! Make sure your internal security is up to scratch! 😀

Improvement: Sword and Body Shield
Three improvements are planned here. Not only has the swing speed of the sword been significantly increased. There is now also an additional animation and a glow effect around your avatar as soon as the shield is active.



UI/UX Improvements:
  • Dark Field On Screen Info & Warning message
    We added new information and updated the markers in the various map views about the presence or strength of the local Dark Field. There is also now a new message: when you approach a planet it will inform you about the strength of the Dark Field even before you attempt to land!
  • Lift-Off Warning
    In addition to that, we also plan to add another new warning message - available for both game versions: If you approach a planet, a warning will be displayed in case you would not be able to take off from this planet.




Last but not least, the current update includes a topic that fits with the previous improvement and also brings some new content that we would like to explain to you in advance.

New Feature: Range Preview for Generators
Both for the Dark Field Neutralizers (also for the Dark Field Generators) and the regular gravity generators, there is now a live preview of the effect field that you can activate BEFORE the final placement! This feature will, of course, also be included in the main game (without DLC) for the gravity generators!



And yes, we are deliberately using the plural "gravity field generators". ;)

New Content: Gravity Generator for Small Vessels (SV) and New Model
We will not only renew the model of the gravity generator and give several models with different ranges, but also introduce gravity generators for SV - for both game versions (with and without DLC).

Overall, this should give you more flexibility for your building projects - or, if it's your aim, a needs-oriented and more precise coverage without just installing the biggest generator. ;)



As mentioned above, everything here is still a work in progress and can be subject to change. ;)

Beyond the mentioned topics, there are, of course, general improvements, e.g., to the movement patterns of the creatures and, of course, bug fixing!

We hope there is something among the above improvements for you as well.

There is no fixed date for the mentioned update yet, but it looks good for the coming week.

We will keep you updated. 🙂

Your Eleon Game Studios Team.


Roadmap Blog - March/April 2024

Hello Galactic Survivalists!

First off, we want to thank you for your patience over the last days and weeks while we have been working on further improvements and bug fixes!



We acknowledge that the DLC fell short of what we intended. Our aim was to offer something substantial and innovative, but in our pursuit to push boundaries, we ended up releasing an experience that was not well-polished and had technical issues. Now, we can only show you with facts that we want to make things right. Our entire team is working diligently on these step-by-step improvements.

One of the key issues was the COOP mode, which was addressed in the recently released update.

It is now not only operational again but the scenario "Rise of the Dark Faction" has also been expanded in terms of cooperative play for small groups. This means you can now play the scenario and its story campaign with several friends at the same time in a new game. Please pay attention to the new text displays and information from the game and keep in mind that it is a COOP scenario, not a full multiplayer scenario.



So, what comes next? Let’s have a quick look!

Dark Field Improvements
We're refining how the game communicates the Dark Field's impact, ensuring you have all the information you need to navigate its challenges.

New Notification Feature*
Stay alert with a feature that warns you when approaching a planet that's hard to escape due to gravitational or dark field conditions.

Handling Enhancements
Expect better handling of Dark Field Generators, Neutralizers, and Gravity Generators*, allowing for tailored gameplay strategies

Gameplay Experience
Look forward to a series of updates aimed at enriching the overall gameplay - from better shield indicators to enhanced NPC animations.

Spreading Mechanic & Dark Field
We're expanding the spread mechanic so that it can be used with other NPC factions, and we're generalizing the Dark Field settings to provide new layers of strategic depth and creative approaches.

This is, of course, just a brief summary of the things we are doing to show you that we continue to work with the utmost effort to provide you with the gaming experience you deserve and that we haven't for a minute thought of letting you, our community, down.



As you might have noticed, we have been working on fixing these issues and will continue to do so to ensure that you receive the experience we originally envisioned. We appreciate your patience and apologize for any inconvenience you may have encountered.

We hope that our upcoming fixes will provide a better experience for those who give us a second chance, as that is ultimately our goal.

Thank you for your tremendous support, and we look forward to continuing to build and improve Empyrion Galactic Survival and the Dark Faction expansion together with you!

Your Eleon Game Studios Team.

*) Will be available for both the DLC and the main game (without DLC) in relation to the mechanics, functionalities, devices, items and tools available in the respective version!

v1.11.4 Patch COOP fix

Hello Galactic Survivalists!
We have some fixes ready we would like to put out & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/


[h2]Changelog v1.11.4 B4467 2024-03-05[/h2]

[h2]Dark Faction DLC only:[/h2]
[h3]Changes:[/h3]
  • Itemicons for DF Ammo & Ores updated


[h2]Fixes:[/h2]
  • Loca of DF Ammo was misplaced for some languages
  • Multiple fixes made for Co-op mode to work with the “Rise of the dark faction scenario” & improved the DF Scenario start for Coop compatibility. In Co-op for this scenario when the Self destruct in the Vanguard vessel at the beginning is triggered a new spawn location will be activated for anyone joining the session after.


[h2]Main game & Dark Faction DLC:[/h2]
[h3]Changes:[/h3]
  • Itemicons for Ores updated
  • Updated Dialogues/Loca/PDA (DE,IT,FR,ES,PTb,RU,ZHs)
  • Added: PDA Chapter visibility restriction "MultiplayerOnly"


[h2]Fixes:[/h2]
  • Fixed issues with empty dialogues for some languages (Please recheck!)

v1.11.3 Hotfix

Hello Galactic Survivalists!
We have some fixes ready we would like to put out & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

[h2]Main game:[/h2]
[h2]Fixes:[/h2]
  • DF Research console is missing dialogues in SP game with DF injection
  • Some Wildlife was not spawning on planets
  • Melee NPC's are not inflicting any damage on players in MP


[h2]DLC:[/h2]
[h2]Changes:[/h2]
  • Loca/PDA/Dialogues update for RotDF scenario: DE,FR,IT,ES,PT(b),RU & ZHs


[h2]Fixes:[/h2]
  • Some Wildlife was not spawning on planets
  • Melee NPC's are not inflicting any damage on players in MP
  • After DF corruption come to Aratos a CoQ triggers
  • CoQ appear after leaving the Nova planet during story quest
  • Fixed some occurrences of broken dialogues (Send a screenshot of the ingame-console open with the red dialogue error message visible to [email protected] for error reports)

v1.11.2 Hotfix

Hello Galactic Survivalists!
We have some fixes ready we would like to put out after finding some errors in dedicated server logs & also to mention we have much more to come very soon.

As always, please report any bugs here:
https://empyriononline.com/forums/bugs.24/

If you would like to give any constructive feedback:
https://empyriononline.com/forums/faq-feedback.25/

Thank you.

[h2]Changelog v1.11.2 B4454 2024-02-16[/h2]

[h2]Fixes: [/h2]
  • Multiple exceptions found in dedicated server logs
  • A fix for artifacts on stars with DLSS/FSR enabled