u0.3
For this patch I've worked A LOT.
[p][/p][h3]Gameplay changes:[/h3]- [p]Fixed the non-interaction of duplicate cards (for example, when having 2 Orangello Cards, only one would work when triggered by playing an orange chip).[/p]
- [p]Previously, Rebirth Card did not combine with retrigger cards, and also the animation played at the end of the hand instead of on each card, this was corrected.[/p]
- [p]Now the dragging of cards when having more than 10 has been fixed, as the space between them shrunk there was a small input bug.[/p]
- [p]Now the number combo counter has priority over Straight 3 before Double Pair.[/p]
- [p]When selecting more than 5 chips with the same numbers the counter will no longer break.[/p]
- [p]After the empanada race, the availability of the shop items will be updated correctly.[/p]
- [p]Now the empanadas run at a correct speed in the races, previously their speed depended on the FPS.[/p]
- [p]Now the betting buttons work correctly.[/p]
- [p]I added special combos section to the Help Screen. This is very important so that players know how to maximize their scores.[/p]
- [p]Complete visual improvement in the positioning and color of the floating scoring texts, it's not perfect yet but it's much better than before.[/p]
- [p]Now all cards that trigger will always do the animation instead of having a cooldown.[/p]
- [p]Now the score text does not make an annoying visual flick effect when a consumable is generated through the pillbox.[/p]
- [p]Enlarged the summary text box after winning a round.[/p]
- [p]Strange things were seen behind the Perk Reward Screen and in the Masquerade Screen, this is because there was transparency, it has now been resolved.[/p]
- [p]Now all tooltips have an optimal size regardless of the screen size. Previously, on a small screen, they looked too big in proportion. Now this has been fixed, and it took me a while to notice this problem because my screen is big, but when some players gave feedback I found out that the tooltips didn't scale LOL.[/p]
- [p]Changed several tooltip positions, on cards, on consumables, on packs and on the marker (many went off-screen).[/p]
- [p]They no longer have space inside with linebreaks and I have also corrected some extra spaces that were generated unnecessarily.[/p]
- [p]The name of the next mod no longer overlaps with the description of the previous one.[/p]
- [p]Now consumables show the corresponding rarity, previously they didn't, and this was improper cause there are really big differences between rarities.[/p]
- [p]All item rarities will be shown with colors, this makes it much easier to read. Cards, Mods and Consumables have a different color for each rarity.[/p]
- [p]Now mods will be differentiated when they are equipped on cards because they will also show their colors there.[/p]
- [p]I've added color to other item name texts, for example, to packs and stickers.[/p]