Update 1.02 + 1.03
[h3]Main[/h3]
[h3]Cities' bonuses[/h3]
- Fixed error with trade being cancelled while setting the number of fleet involved to the max.
- Better logic behind "Population limit" warning.
- Added achievement localizations.
- Additional bug fixes.
[h3]Cities' bonuses[/h3]
- Opulent feasts: "Production growth" penalty replaced with "Growth of production in the forest".
- Homemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).
- Skillful marble processing: lowers culture growth in temple by 15% (used to lower culture growth everywhere by 15%).