1. Magical Greenhouse
  2. News
  3. Magical Greenhouse v0.6 ✧ Release Note

Magical Greenhouse v0.6 ✧ Release Note

[p]Magical Greenhouse is a cozy simulation game where you manage your own Potion Shop. Buy some magical plants, create potions and sell them to grow your business ! Currently, we're focusing on updating some features and developing new ones ✨🎉[/p][p][/p][h3]Join the Playtests :[/h3][p][/p][p]You're interested to test the game for free and to give feedback to help us improve the game? You can now join us on Discord and start to playtest the game ! 🎮[/p][p][/p][h3]TLDR v0.6:[/h3][p]→ New Feature, Requests (you can now meet Villagers and help)
→ New Feature, Seasons (4 seasons and related requests)
→ New Feature, Pot Customization (you can now choose the color of your pots)
→ Feature Redesign, Onboarding (onboarding / tutorial guidance step by step)
→ Feature Update, the Store (you can now open the store when you want and it cost energy)
→ Content updates (new potions, new music, alembic animation, store animation...)
→ UX Improvements (plant modal, experimental crafting, settings, shop tabs, energy)
→ Bug Fixes (craft, displays...)[/p][p][/p][h3]Release note v0.6:[/h3][p][/p][p]📆 New Feature, Requests:[/p][p]This is one of the last big feature we wanted to add to the game and that we're excited to release! You can now discuss with the Villagers and help them through the Requests System. They'll be able to ask you for specific or unspecific potions, and you'll have to do your best to help them. Currently, only 3 Villagers are available in the Demo, but many more are coming soon![/p][p][/p][p]🍁 New Feature, Seasons:[/p][p]Related to the Requests, the Seasons is a new feature that will impact the Villagers demands. Four seasons will change every few days: Autumn, Winter, Spring and Summer. For each Villager, some requests are seasonal, which means that you'll only be able to complete them during the season. The map of the Village will change depending on the season as well.[/p][p][/p][p]🎨 New Feature, Pot Customization:[/p][p]As many of you suggested it, we added the possibility to choose the color of your pots. Currently, only a few flat colors are available, but many more are coming in the next version of the game.[/p][p][/p][p]👀 Feature Redesign, the Onboarding:[/p][p]In the previous version of the game, we added a sort of Onboarding that we thought was clear enough to guide the players. But many of you gave us the feedback that it wasn't clear enough, so we reworked it. Now, the onboarding is a step by step tutorial that will guide you though the main features of the game, so you can learn it easily. It's also now possible to access the Tutorial at any time from the Pause Screen.[/p][p][/p][p]🛍️ Feature Update, the Store:[/p][p]Previously, the store could be open once a day but then players were forced to sleep, so it didn't allow them to manage their business as they want. In the update, the store can still be opened once a day, but then if they have some energy left, they can continue to take care of plants or manage other part of the Potion Shop. In the store, each slot filled with an item to sell cost 4 energy points. So the players have the choice to use their energy here or making potions, or sending orders to their customers.[/p][p][/p][p]🔮 Content Updates:[/p][p]New version, new contents! In addition to the request, new potions have been added. We also added new music, from the talented Samantha Van Der Sluis! We're really happy because we love her work and her music is the perfect ones for our game! You also maybe notice that the alembic animation is not the same, it's way more colorful (we loved the previous one as well but we had some performance issues with it, so we had to remove it). Also, the store animation wasn't good enough, so we removed it.[/p][p][/p][p]🧪 UX Improvements:[/p][p]After doing a lot of playtests (thank you so much to all the people who give us some time to try out the game, it was so helpful!), we noticed some things to improve to create the best experience we could:
→ we edited the plant modal so the information display is the more useful and easy to read,
→ we added some title in the Experimental Crafting so it's easier to understand what's happening,
→ we added settings to allow you to manage the screen display and the sounds and music volumes,
→ it's now possible to save the game from the Pause Screen,
→ the shopping tabs were not clear enough, so we updated them,
→ the energy bar is now connected to the Decor Boost, so you manage the energy where you usually manage your boosts.[/p][p][/p][p]🪲 Bug Fixes :[/p][p]→ various UI fixes (plant modal z index, shop + HUD z index...)
→ correct energy management in craft[/p][p][/p][h3]What's Next ?[/h3][p]What you can expect for the next version:
→ New Feature, le Relationships (become friends with the Villagers!)
→ New Contents (requests, potions, villagers)
→ v1 Released on Steam in November
Join us on Discord![/p][p][/p][p]We hope you'll be excited for what coming next, don't hesitate to share your feedbacks! We're almost done with a complete version of the game! Thank you so much for reading, leave a star in the comments ⭐️ if you're one of the survivors who made it this far!! And thanks to every person who take some time to try out the Playtest version and give us some feedbacks, it helped a lot to improve the game![/p][p][/p][p][/p]