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The Ship: Remasted News

Oh Ship! The Ship: Remasted Update V1.4



Season’s Bleedings to one and all!


If you hadn’t heard the news already, the Blazing Griffin team has an exciting announcement to make…

The Ship: Remasted update is live NOW with added achievements, bug fixes and the hugely anticipated doors!

Tis’ the season to be jolly and we’re eager to share some holiday cheer with our players. We’ve included a holiday-themed level equipped with dashing decorations and whimsical weapons, including a holiday ham and candy cane for you to get creative with.

Ho-Ho-Hope you all enjoy it!

- Blazing Griffin


_____________________________________________________________

Version 1.4 Release Notes


NEW FEATURES

Doors
+ Added door opening and closing interactions

Achievements
+ Added 22 Steam achievements

Happy Holidays!
+ Added Batavier Christmas level
+ Added Candy Cane melee weapon
+ Added Festive Cracker firearm weapon
+ Added Holiday Ham melee weapon
+ Added Santa hat

------------------------------

BUG FIXES

+ Fixed the default keybindings pop-up not displaying
+ Fixed the sickbay not extinguishing fire
+ Fixed the fatigue need not lowering when running after being released from jail
+ Fixed steam traps remaining on indefinitely
+ Fixed the map cycle not including Cotopaxi and Rubicon
+ Fixed extreme fatigue being skipped when performing another needs interaction
+ Fixed players being able to move while asleep in jail
+ Fixed issues where trespassing was not registered in crew areas
+ Fixed chat input appearing when pressing "t" or "u" while the console was open
+ Fixed player movement inputs being registered after opening the console
+ Fixed some errors that appear on dedicated servers

HOT FIX (V.1.4.23575)

+ Fixed Hints & Tips remaining on screen when the player is killed while sleeping

Oh Ship! The Ship: Remasted Update V1.4



Season’s Bleedings to one and all!


If you hadn’t heard the news already, the Blazing Griffin team has an exciting announcement to make…

The Ship: Remasted update is live NOW with added achievements, bug fixes and the hugely anticipated doors!

Tis’ the season to be jolly and we’re eager to share some holiday cheer with our players. We’ve included a holiday-themed level equipped with dashing decorations and whimsical weapons, including a holiday ham and candy cane for you to get creative with.

Ho-Ho-Hope you all enjoy it!

- Blazing Griffin


_____________________________________________________________

Version 1.4 Release Notes


NEW FEATURES

Doors
+ Added door opening and closing interactions

Achievements
+ Added 22 Steam achievements

Happy Holidays!
+ Added Batavier Christmas level
+ Added Candy Cane melee weapon
+ Added Festive Cracker firearm weapon
+ Added Holiday Ham melee weapon
+ Added Santa hat

------------------------------

BUG FIXES

+ Fixed the default keybindings pop-up not displaying
+ Fixed the sickbay not extinguishing fire
+ Fixed the fatigue need not lowering when running after being released from jail
+ Fixed steam traps remaining on indefinitely
+ Fixed the map cycle not including Cotopaxi and Rubicon
+ Fixed extreme fatigue being skipped when performing another needs interaction
+ Fixed players being able to move while asleep in jail
+ Fixed issues where trespassing was not registered in crew areas
+ Fixed chat input appearing when pressing "t" or "u" while the console was open
+ Fixed player movement inputs being registered after opening the console
+ Fixed some errors that appear on dedicated servers

HOT FIX (V.1.4.23575)

+ Fixed Hints & Tips remaining on screen when the player is killed while sleeping

Season's Bleedings and DOORS!!!

Ahoy hunters!

Season’s Bleedings!

A lot has been happening at Blazing Griffin and admittedly we have gone a bit quiet on a few things related to The Ship: Remasted.

Blazing Griffin Games is growing at a rapid rate and at times we’ve felt the growing pains. We’re currently building our biggest game yet whilst working on other new and exciting projects. You have all been heard, it has just taken a little longer to respond than we would have liked. We intend to make this right.

Here’s the NEWS: The Ship Remasted is getting a little update. We know some of you are still mad about doors, hell we are too. So…this … is …happening. Very shortly! Wednesday 29th of November to be precise. Achievements will also be made available (you can currently see these, but they won’t be live until we put out the update).

And last but not least, we are adding a holiday-themed level equipped with decorations and new weapons, including a holiday ham, for you to get … ahem … creative with.

Ho-Ho-Ho-Hope you like it!
Blazing Griffin

Season's Bleedings and DOORS!!!

Ahoy hunters!

Season’s Bleedings!

A lot has been happening at Blazing Griffin and admittedly we have gone a bit quiet on a few things related to The Ship: Remasted.

Blazing Griffin Games is growing at a rapid rate and at times we’ve felt the growing pains. We’re currently building our biggest game yet whilst working on other new and exciting projects. You have all been heard, it has just taken a little longer to respond than we would have liked. We intend to make this right.

Here’s the NEWS: The Ship Remasted is getting a little update. We know some of you are still mad about doors, hell we are too. So…this … is …happening. Very shortly! Wednesday 29th of November to be precise. Achievements will also be made available (you can currently see these, but they won’t be live until we put out the update).

And last but not least, we are adding a holiday-themed level equipped with decorations and new weapons, including a holiday ham, for you to get … ahem … creative with.

Ho-Ho-Ho-Hope you like it!
Blazing Griffin

The Ship: Remasted Update V1.3

Ahoy Hunters!

Here is the first The Ship: Remasted update of 2017! The patch notes are below.



Don't forget that you can now earn trading cards in-game!

Your feedback is extremely valuable to us, so please do come and help us make this game the well-mannered murder-fest it deserves to be. If anything is driving you crazy, come chat to us about it - we'll do our best to respond with fixes.

You can give suggestions, report a bug, ask questions or generally chat about the game on our Steam Forum.


--The Ship Remasted Team.

 
VERSION 1.3 PATCH NOTES


Balancing
Needs
+ Reduced the multiplier applied to sprinting so that players can now sprint for longer periods.
+ Changed need interactions to give the same satisfy per second across all interactions.
+ Needs will now start between 0 and 20 percent when given a new identity.
+ Needs will now be displayed on the HUD when they hit 25% down from 50%.

Weapons
+ All melee weapons now do 40 damage.

Bug Fixes
Scoring System
+ Fixed players occasionally losing all money when respawning.

Options
+ Fixed mouse sensitivity being reset to default after player character changes sex.

Bots
+ Fixed bot camera positioning not being front-and-centre.

Atalanta
+ Fixed inaccessible container in Atalanta security office having an interaction present.

Rubicon
+ Fixed issue where player was not teleported to correct position when healed by the nurse.

Credits
+ Fixed staff members missing from the Credits scene.