1. Florensia
  2. News

Florensia News

Florensia Patchnotes 09.12.2021

Dear Florensians,

With today's patch, the Christmas decoration is back! Alongside this are some other new things, like a few old dresses with new stats which will appear in the shop in the upcoming weeks.

We have also introduced heaps of new loot pets based on monsters and bosses found throughout the world of Florensia. These include:
  • Serbetus
  • Hugel
  • Brid
  • Rashif
  • Lanoir
  • Ignis
  • Black Wizard
  • Fungi
  • Burning One-eyed Bat
  • Vampire Lord Robinson
  • Draug Brenin
  • Slavefox

Last but not least, we have also increased the movement speed of loot pets by 20% to allow for faster looting.

Have fun and stay safe.

Your Florensia Team

[Event] Double Gelt Drop

Dear Florensians,

We have activated a double drop event that affects all consumables that can be dropped by monsters.

The double item drop event will last until 22.11.2021.

We wish you a nice weekend!

[Event] Double Gelt Drop

Dear Florensians,

We have activated the double Gelt drop event. Monsters up to level 74 will drop double the amount of Gelt, while monsters above level 75 will drop 1.25 times the amount.

Level 1-74 => x2 Gelt
Level 75+ => x1.25 Gelt

Also with today's maintenance, like it was announced yesterday, every Court Magician will receive a free skill reset, if they didn't already have one.

The double drop event will be removed on Monday 15.11.2021.

We wish you a nice weekend!

Florensia Patchnotes 11.11.2021 - Class Balance Update 4!

Dear Florensians,

With this patch, we aim yet again to make previously unused skills a viable option to use in the future.
We are also tweaking a lot of the previously changed skills to balance them where needed.

A key aspect of what we are trying to do with this patch is bring more dimensions into the skills.
What we mean by that is that we are trying to make skills useful by adding secondary effects to them, rather than just increasing their main attributes such as damage, duration etc.
Please understand that this is highly experimental and we don't know the outcome of that yet. However, if the tests succeed, expect to see more of those updates in the future.

[h2]General changes[/h2]
  • Players now respawn with 50% MP in cities and 20% MP in all other areas (same as HP) as opposed to 100%.


[h2]Bugfixes[/h2]
  • Fixed several typos in the new Tower quests (IT, TR, EN, DE).
  • Fixed several wrong and missing translations for the UI related to the Tower (IT, TR, EN, DE).


[h2]Known issues[/h2]
  • Description of Ice Bomb does not reflect the proper duration of the debuff.
  • Icons of certain items are missing.


[h2]Item Changes[/h2]
  • Shining Supervisor Mole's ring: MELEE CRIT RATE 200% ⇒ 10%
  • Dragon Heart MELEE CRIT RATE 10% ⇒ 20%
  • Mercenary Realm of Ruins Armor Set Bonus ARMOR SET BONUS: PHYSICAL DEFENSE 750 ⇒ 200


[h2]Class Changes[/h2]
[h3]Mercenary[/h3]
Mercenaries still seem to have a lot of skills that are not really that effective. We have therefore decided to add some secondary effects as mentioned in the beginning of the patchlog to make them more interesting and especially more useful.

Breaker
  • NEW PHYSICAL DEFENSE REDUCTION 2/2.5/3/3.5/4/4.5/5/5.5/6/6.5/7/10 %
  • DURATION ⇒ 10s on all levels
Berserk
  • REMOVED PHYSICAL DEFENSE REDUCTION No longer only reduces physical defense.
  • SECONDARY EFFECT Reduces physical defense by 15% ⇒ Reduces physical and magical defense by 15%


[h3]Explorer[/h3]
While Explorers are in an extremly good spot nowadays, they still lack some damage on their damage over time effects in comparison to some other classes. Especially if you compare the amount of points that have to be invested.
As such, we have decided to slightly increase the damage each tick does.

Gas Bomb
  • DAMAGE OVER TIME 76/91/106/121/136/151/166/181/196/211/226/241 every 3 seconds ⇒ 98/118/138/157/177/196/216/235/255/274/294/313 every 3 seconds
Poison Bullet Shot
  • DAMAGE OVER TIME 76/91/106/121/136/151/166/181/196/211/226/241 every 3 seconds ⇒ 111/133/156/178/200/222/244/266/288/310/332/355 every 3 seconds
Assault Vermillion
  • NEW ALL HITRATE REDUCTION 2/4/6/8/10/12/14/16/18/20 % for 10 seconds
  • COOLDOWN 20/20/20/20/20/20/20/12.5/12.5/12.5 s ⇒ 15 seconds on all levels



[h3]Saint[/h3]
Saints. Saints? Saints! Is there anything they can't do right now?
They are an extremly versatile class that can go in many directions. We certainly don't want to take this away but at the same time we see the need for a few tweaks here and there.

Light Transition
  • COOLDOWN 1.5 seconds on all levels ⇒ 1 second on all levels
Curse of Leaf
  • REMOVED PHYSICAL DEFENSE REDUCTION
  • NEW MAGIC DEFENSE REDUCTION 2/2/3/3/4/4/5/5/6/6/7/7/10 %
  • DAMAGE OVER TIME (EVERY 3 SECONDS) 65/87/109/131/153/175/197/219/241/263/285/307/329 ⇒ 1370/174/218/262/306/350/394/438/482/526/570/614/658
  • DURATION 30 seconds on all levels ⇒ 15 seconds on all levels
  • COOLDOWN 1 second on all levels ⇒ 25 seconds on all levels
Instant Recovery
  • MP COST 73/132/243/354/465/576/687/798/909/1020/1131/1242 ⇒ 80/145/267/389/511/600/756/878/1000/1122/1244/1366
Master Recovery
  • MP COST 418/473/528/583/638/693/748/803/858/913/968/1023 ⇒ 460/520/581/641/702/762/823/883/944/1004/1065/1125
Blessing of Nature
  • COOLDOWN 60 seconds on all levels ⇒ 30 seconds on all levels


[h3]Shaman[/h3]
Deceitful Penalty now boasts a couple of debuffs that will be applied to all players affected within the area of effect.

Deceitful Penalty
  • REMOVED ATTACK SPEED REDUCTION No longer reduces the attack speed of the target.
  • NEW MOVEMENT SPEED REDUCTION 5/7/9/11/13/15/20 %
  • NEW DAMAGE OVER TIME 106/136/166/181/211/242/298 every 3 seconds
  • DURATION ⇒ 15 seconds


[h3]Priest[/h3]
Aurora of Life
  • MP COST 362/449/536/649/766/886/1008 ⇒ 398/494/589/714/842/974/1108


[h3]Noble[/h3]
Nobles are extremely efficient in.. Well, everything. This is why we made some changes to bring Nobles more in line with other classes, while still maintaining their versatility.

Ice bomb
  • DAMAGE 172/206/240/274/308/342/276/410/444/478/512 ⇒ 404/484/564/643/724/804/883/963/1043/1123/1203
  • DURATION 5 seconds on all levels ⇒ 4/4.2/4.4/4.6/4.8/5.2/5.4/5.6/5.8/6 seconds
Wrath of Earth
  • NEW UPGRADE LEVELS 7 (lv. 84) and 8 (lv. 90)
  • MP COST 1528/1696/1880/2089/2276/2446 ⇒ 1528/1681/1834/1987/2140/2293/2446/2599
  • DAMAGE OVER TIME 593/721/852/984/1118/1253 every 5 seconds ⇒ 593/656/730/813/906/1010/1123/1253 every 5 seconds
Teleport
COOLDOWN 1s ⇒ 2s

Your Florensia Team

[Event] Double Material drop

Dear Florensians,

We are once again back with a double drop event for you. All materials which can be found from monsters will be dropped in doubled quantity. However, there are some exceptions including certain bosses and items. Below, you will find a list of items that have been excluded. This is to ensure that we can keep doing these double drop events without harming the in-game market.

  • Huge Gear Part
  • Red Metal
  • Big Shining Bead
  • Stein Pickaxe,
  • Stein Memo
  • Piece of Stone Treant
  • Hugel's Back Tooth
  • Hugel's Antler
  • Hugel's Skin
  • Brid's Antler
  • Brid's Skin
  • Rashif's Heart Gem
  • Rashif's Antler
  • Rashif's Skin of the belly
  • Vampire Heart
  • Eye of Hexion
  • Eye of Frogy Leader
  • Horn of Frogy Leader
  • High Purity Parasitic Stone
  • Tear of Aquaria
  • Burning Heart


The double material drop event will stay online until 08.11.2021.

We wish you a nice weekend and stay safe!

Your Florensia Team