Dear Florensians,
We are excited to present you todays patch which brings a few changes to pets as well as bug fixes and an increase in stack sizes. We are also exchanging double EXP for double drop.
[h2]
Boss respawn times[/h2]
We touched the respawn timer of the following monsters/bosses.
[Elite] Vampire Lord Robinson
45m
[Elite] Sound of Death
20m
[Elite] Supervisor Mole
20m
[Elite] Guard Boarhead
20m
100,000 Volt Crewbarian
20m
[h2]
Initial pet updates[/h2]
We are aware of your feedback regarding pets. We are therefore happy to introduce the first of many changes to pets. This is a mid-term project that requires time to not only think about the best ways to balance pets but also to execute those ideas. We will continuously work on pets and hope you understand that it takes time.
Fireball I - VCooldown: 14s -> 36s
Cast time: 0.7s -> 6s
Increase Moving Speed ICooldown: 600s -> 300s
Increase Moving Speed IICooldown: 1800s -> 600s
Smash I - VCooldown: 12s -> 32s
[h2]
Stack size increase[/h2]
With the introduction of the Essence System came the requirement to collect a lot of items that were previously not needed. Because of this, we decided to increase the stack size for almost all items. Here’s a general overview:
HP & MP PotionsCan now be stacked up to 50 per slot.
MaterialsMaterials include items such as Powder of Magic Power, Magic Crystals, the infamous Yellow Sign and more. Those can now also be stacked up to 50.
A list of all materials can be found at: https://www.flandria.info/database/material
Upgrade ItemsItems that are needed to upgrade weapons and armor can now be stacked up to 20.
[h2]
Bugfixes[/h2]
- Fixed a bug that caused crashes in Tower when using Portuguese or Italian language.
- General stability improvements for Tower.
- Fixed Elite Robinson not dropping Casa (89/1 Cariad) and Depensio (89/1 Shield)