Die or Die demo update: New Bummers, Powers and improvements!
[p]Hi lil’ demons! [/p][p]Our Little Demon has been kicking asses all week during the Steam Next Fest and we are very happy with how the demo is turning out. Many of you left a positive review talking about the gameplay and the artstyle: Thank you for your kind words!![/p][p][/p][p]We are really curious about how you managed to craft your builds and which bummers you HATE the most. Leave us your thoughts and feedback in the comments, we'd love to read them![/p][p][/p][p]You've already realised the potential of this mix of bummers, powers and weapons so we want to add a few more things to the mix and spice things up. We're adding a few more powers and bummers and fixing a couple of issues you found.[/p][p][/p][p][/p][p]
[/p][p]You can see more detailed information below: [/p][p][/p][p]New[/p]
- [p]4 new bummers![/p]
- [p]4 new powers![/p]
- [p]New camera system.[/p]
- [p]Improved enemies navigation.[/p]
- [p]Improved decorations collisions.[/p]
- [p]Zombies health diminished.[/p]
- [p]Changed bummers prices and effects.[/p]
- [p]Adjusted bullet collisions with walls.[/p]
- [p]Adjusted shotgun pushback.[/p]
- [p]Updated zombies stun animation.[/p]
- [p]Fixed jammed weapons bug.[/p]
- [p]Fixed zombie attack direction bug.[/p]