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BitHero Survivors News

Devlog #03 | Visualizing Enemies Defeated & Treasure Chest Counters

[p]⚔️ Greetings, adventurers![/p][p]Thank you all for your continued support and for trying out BitHero Survivors!
We’ve been steadily improving the game, and today we’d like to share another development update.[/p][p]This time, we’ve expanded the in-game UI to better visualize your run progress.
The new UI can now display:[/p]
  • [p]The types of enemies you’ve defeated[/p]
  • [p]Your total kill count[/p]
  • [p]The number of treasure chests opened[/p]
[p]These additions allow players to clearly track their performance during a run, while also giving us a solid foundation for future systems and gameplay mechanics.[/p][p]Here’s how it looks in Unity:[/p]
  • [p]Current run with enemy types and counters visible[/p][p][/p]
  • [p]Progressed state after defeating more enemies and opening chests[/p][p][/p]
[p]We’ll continue refining this UI and plan to build more interesting features around these stats in future updates. Please stay tuned![/p][p]💙 Thank you again for your support!
If you have ideas for UI improvements, weapons, or any feedback at all, feel free to share them in the Discussions or via our SNS links below. Your input helps shape the future of BitHero Survivors! 👍[/p][p]Steam Page & Demo:[/p][p][dynamiclink][/dynamiclink][/p]

Devlog #02 | Visualizing Character Stats and Upgrades

[p]⚔️Greetings, adventurers![/p][p]Thank you all for your continued support and for trying out BitHero Survivors!
We’ve been steadily improving the game, and today we’d like to share our latest development update.[/p][p]Over the past weeks, we’ve been working on a new in-game UI module that displays your current upgrades as well as a live enemy counter. This helps players clearly understand their current build and performance, while also laying the foundation for future gameplay features.[/p][p]Here’s how the UI looks in Unity:[/p][p]Initial state when entering a run: [/p][p]After receiving several upgrades: [/p][p]We will continue polishing this UI and plan to build more interesting mechanics and systems around these values. Please look forward to it![/p][p]💙Thank you again for your support!
If you have any ideas for new weapons, UI improvements, or general feedback, feel free to share them in the Discussions or on our SNS links below.
Your input helps shape the future of BitHero Survivors! 👍[/p][p][/p][p]Steampage&Demo:[/p][p][dynamiclink][/dynamiclink][/p]

【Stage 1 Map Rework is Now Live!】

[p]Hello adventurers![/p][p]The fully reworked Stage 1 map is now live in the demo!
We redesigned the terrain layout, visuals, decorations, treasure points, and overall flow to make the stage feel more natural and fun to explore.[/p][p]Here are some before/after comparisons:
[/p][p][/p][p][/p][p]🔧 Other updates:[/p]
  • [p]Fixed minor bugs[/p]
  • [p]Improved overall performance[/p]
  • [p]Adjusted enemy spawn patterns to match the new map[/p]
[p]🎮 We’re also preparing a new UI update that will show stats such as Attack Power, Attack Speed, and total kills.[/p][p]Thank you for your continued support—please try out the new map and let us know what you think!
Your feedback helps shape BitHero Survivors! 🌟[/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Devlog #01 – Stage1 map redraw will be soon!

[p][/p][h3]⚔️ Hello, adventurers![/h3][p]Thank you all for your continued support and for playing BitHero Survivors! We’ve been steadily improving the game, and today we’d like to share our latest development update with you.[/p][p][/p][hr][/hr][p][/p][h3]🔮 Stage 1 Map Redraw[/h3][p]We’ve redrawed the first stage map! [/p][p]Here are a few comparison shots:[/p][p][/p][p][/p][h3]We’ve also redesigned several random treasure chest spots:[/h3][p][/p][p][/p][p][/p][hr][/hr][p][/p][p]😎 We wanted the map to feel more natural and visually pleasant.[/p][p]After lots of learning, discussion, and iteration, we finally completed this new version.[/p][p]We truly hope you’ll enjoy the new feel of the map![/p][p][/p][hr][/hr][p][/p][h3]👾 Bug Fixes & Performance Improvements[/h3][p]Alongside the visual overhaul, we’ve also fixed various bugs and improved overall performance.[/p][p][/p][hr][/hr][p][/p][h3]🎮 What’s Coming Next[/h3][p]We’re working on a new UI update that will allow players to see important stats such as Damage, Attack Speed, and the total number of enemies defeated.[/p][p][/p][hr][/hr][p][/p][p]💙 Once again, thank you so much for your support!
If you have ideas for weapons, UI, or anything else you’d love to see, please feel free to let us know in the Discussions or through our SNS links below.
Your feedback helps shape the future of BitHero Survivors! 👍[/p]

Major Update – Four New Weapon Evolutions!

[p]Hello Heroes![/p][p]Thank you all for your continued support and for playing the demo! We’ve been polishing the game nonstop, and today we’re excited to bring you a brand-new update packed with improvements, optimizations, and four powerful new weapon evolutions![/p][hr][/hr][h2]🔮 New Content[/h2][h3]Four New Weapon Evolutions[/h3][p][/p][h3]1. Staff of Wisdom[/h3][p][/p][p][/p][p]🪄 The Magic Rod has evolved! It now unleashes even stronger magical power.[/p][hr][/hr][h3]2. Fuma Shuriken[/h3][p][/p][p][/p][p]🌀 The Shuriken has also received a new evolution—faster throws, wider arcs, and increased destructive force.[/p][hr][/hr][h3]3. Arrowstorm[/h3][p][/p][p][/p][p]🏹 The Triarc has gained its evolved form! Let the storm of light rain down upon the mushroom hordes![/p][hr][/hr][h3]4. SharplessBreaker[/h3][p][/p][p]🗡️ The Greatblade has awakened a new form—tear open the ground and unleash overwhelming power![/p][hr][/hr][h3]UI Improvements[/h3][p][/p][p]💙 Added directional arrows to all characters, making it easier to see where your hero is facing.[/p][hr][/hr][h2]⚙️ Adjustments & Optimizations[/h2]
  • [p]⚖️ Balance Adjustments: Buff: Voltspike and its evolution can now gain additional projectile count.
    Nerf: The Hero Sword and its evolution have slightly reduced area and damage.[/p]
  • [p]👾 Improved enemy spawn pacing and counts so that projectile amount depened weapons can shine more effectively.[/p]
  • [p]🎮 Overall performance improvements.[/p]
[hr][/hr][h2]🐛 Bug Fixes[/h2]
  • [p]Fixed the electromagnetic field explosion issue for Thor’s Wand and Tesla Astrolabe.[/p]
  • [p]Fixed incorrect cooldown number color display.[/p]
  • [p]Fixed text description display issues.[/p]
[hr][/hr][h2]💬 Play & Feedback[/h2][p]We welcome you to try out all the new content and share your thoughts in the community!
Your feedback helps shape BitHero Survivors into a better game—thank you for your support![/p][p][dynamiclink][/dynamiclink][/p]