Homeless Life Simulator Demo – Devlog #2
Hey everyone! This update is focused on polishing the core loop and fixing the stuff that was breaking runs (shopping cart issues, unstuck, job flow, and UI). A lot of these changes came directly from your feedback, so I went through the biggest pain points and made the game feel more stable and reliable overall. Here’s what’s new
✅ Shopping cart no longer gets lost or clips out of the map
🛠️ Unstuck now respawns you to a safe valid spot (not random far teleports)
💼 Job payments, markers, and multi-job flow are now consistent
⏸️ Menu now properly pauses the game
🎛️ Camera/mouse issues improved (including the 23:00 cursor loss)
🗺️ Map bugs fixed + map click interaction polished
🌙 End-of-day story + random events added with UI polish
🏢 Two new buildings added: Car Dealer Shop & Real Estate Shop
📚 Library now includes an Active Skill system
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[h2]🏢 New Buildings: Car Dealer & Real Estate[/h2]
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[h2]📚 Library & Active Skill System[/h2]
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[h2]🛒 Shopping Cart Stability[/h2]
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[h2]🧭 Unstuck & Respawn System[/h2]
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[h2]💼 Jobs, Payments & Day Pace[/h2]
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[h2]🎛️ UI, Controls & Game Feel[/h2]
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[h2]🗺️ Map & World Polish[/h2]
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[h2]🚗 Vehicle & Recycle Center Updates[/h2]
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[h2]🌙 End-of-Day Content[/h2]
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[h2]🧩 Bug Fixes[/h2]
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Thanks for pushing detailed feedback it helped a ton in targeting the exact pain points.
https://store.steampowered.com/app/3845420/Homeless_Experience_Simulator
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[h3]💬 Share Your Thoughts with Me[/h3]
You can share your thoughts or what you’d like to see in the game directly with Discord server:
Discord Server
✅ Shopping cart no longer gets lost or clips out of the map
🛠️ Unstuck now respawns you to a safe valid spot (not random far teleports)
💼 Job payments, markers, and multi-job flow are now consistent
⏸️ Menu now properly pauses the game
🎛️ Camera/mouse issues improved (including the 23:00 cursor loss)
🗺️ Map bugs fixed + map click interaction polished
🌙 End-of-day story + random events added with UI polish
🏢 Two new buildings added: Car Dealer Shop & Real Estate Shop
📚 Library now includes an Active Skill system
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[h2]🏢 New Buildings: Car Dealer & Real Estate[/h2]
- Added Car Dealer Shop building to the city.
- Car Dealer building includes full interior layout.
- Added vehicle purchase flow inside the Car Dealer.
- Added vehicle camera transitions when interacting with cars.
- Added vehicle slot system and vehicle save handling.
- Added Real Estate Shop building.
- Real Estate building layout is fully designed and integrated.
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[h2]📚 Library & Active Skill System[/h2]
- Added a new Active Skill system to the Library.
- Players can now unlock and improve active skills.
- Active skills are player-driven and upgradeable.
- Library now acts as a long-term progression hub.
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[h2]🛒 Shopping Cart Stability[/h2]
- Shopping cart no longer disappears when it falls off the map.
- Prevented cart clipping into walls and unstable collision edge cases.
- Improved cart physics so it no longer “launches” forward after impacts.
- Reduced item ejection when the cart hits objects.
- Improved cart behavior to reduce passing through objects and random instability.
- Increased shopping cart capacity to feel more realistic and useful.
- Added a more reliable approach for keeping items stable while pushing the cart.
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[h2]🧭 Unstuck & Respawn System[/h2]
- Unstuck now respawns the player to a safe valid position instead of a random far point.
- If you fall through the world, you now respawn properly instead of reappearing at the opposite side of the map.
- Added/expanded respawn coverage to reduce cases where no good respawn point exists.
- Unstuck can now be used more reliably while dealing with vehicle/cart situations.
- Improved unstuck behavior for cases where the camera gets stuck.
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[h2]💼 Jobs, Payments & Day Pace[/h2]
- Fixed inconsistent job payments so the paid amount matches what is shown on the job UI.
- Improved reliability of job completion and reward delivery.
- Job markers are now synced better so they don’t remain on the map when the job is not active.
- Improved multi-job handling so taking more than one job works more consistently.
- Improved job persistence when saving/exiting during active jobs.
- Adjusted pacing so the day flow feels less rushed.
- Reduced cases where jobs send you to excessively far points.
- Improved job variety to reduce repetition.
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[h2]🎛️ UI, Controls & Game Feel[/h2]
- The game now properly pauses when the menu is opened.
- Added and updated player sensitivity settings inside the ESC menu.
- Improved camera behavior to reduce forced downward look.
- Improved mouse cursor reliability after waking up around 23:00.
- Tutorial improved with more detailed visuals and GIF support.
- General control feel improved to reduce clunky behavior.
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[h2]🗺️ Map & World Polish[/h2]
- Fixed map clipping and falling issues in problematic areas.
- Polished map click interaction behavior.
- Improved map card info and localization.
- Added building wall info texts with translations.
- Fixed cases where the Fun Zone system fails after closing the game.
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[h2]🚗 Vehicle & Recycle Center Updates[/h2]
- Added vehicle selling area support.
- Added vehicle upgrade support.
- Added clearer feedback for Recycle Center vehicle selling zones.
- Added trash amount/price style info for vehicle interactions.
- Improved physics so vehicles are less likely to be pushed accidentally.
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[h2]🌙 End-of-Day Content[/h2]
- Added end-of-day story moments.
- Added random events to the end-of-day flow.
- Polished end-of-day UI.
- Updated demo stop script behavior.
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[h2]🧩 Bug Fixes[/h2]
- Fixed: Recycle area prices not updating correctly.
- Fixed: Shop UI not closing correctly via close button.
- Fixed: Shop UI close issues when using ESC and close button together.
- Fixed: NPC conversation rotation issues.
- Fixed: Job UI not closing correctly with ESC.
- Fixed: Purchased basket spawning in invalid positions.
- Fixed: Active skill UI not closing properly with ESC.
- Fixed: Coffee boost effect persisting after expiration.
- Fixed: Job payment mismatch between UI and actual reward.
- Fixed: Items becoming impossible to add to the basket.
- Fixed: Camera getting stuck between objects.
- Fixed: Active job disappearing after save/exit.
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Thanks for pushing detailed feedback it helped a ton in targeting the exact pain points.
https://store.steampowered.com/app/3845420/Homeless_Experience_Simulator
[hr][/hr]
[h3]💬 Share Your Thoughts with Me[/h3]
You can share your thoughts or what you’d like to see in the game directly with Discord server:
Discord Server