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MineMogul News

Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks

I'm a real sucker for the beautiful automation of a well-oiled Satisfactory base. Seeing all your carefully engineered solutions ticking along efficiently is an incredibly rewarding feeling, and a big part of why Coffee Stain's creation is one of the best sandbox games around. However, it's mostly a surface offering, save for a handful of caves, and sometimes I crave the mines. Enter MineMogul, which is all about the kind of industrial tunneling you'd associate with Minecraft or Terraria, but with that automation loop layered lovingly on top, and it's not afraid to embrace a little chaos as a result.


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Blending Diablo's horror with Age of Empires' real-time combat, Band of Crusaders just got a new demo

Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks

I'm a real sucker for the beautiful automation of a well-oiled Satisfactory base. Seeing all your carefully engineered solutions ticking along efficiently is an incredibly rewarding feeling, and a big part of why Coffee Stain's creation is one of the best sandbox games around. However, it's mostly a surface offering, save for a handful of caves, and sometimes I crave the mines. Enter MineMogul, which is all about the kind of industrial tunneling you'd associate with Minecraft or Terraria, but with that automation loop layered lovingly on top, and it's not afraid to embrace a little chaos as a result.


Read the rest of the story...


RELATED LINKS:

Palia is adding a battle pass, and while that sounds controversial it's the best system I've seen yet

Better Than Us is a neo-dystopian "social stealth" game about lying, and I'm ready to go full Pinocchio

Disco Elysium and Dead Cells collide in a gorgeous new CRPG that's my quickest wishlist yet

Faster Sorters

[h3]We made the sorters faster[/h3][p]The sorter speed was based roughly on how fast it takes items to travel on the conveyor belts in a single file line. I didn't think it would be possible to make it any faster without causing weird physics interactions, but it worked![/p][p]We might also be adding a new Tier 2 sorter in the near future 😉[/p][p][/p][h3]Version 0.1.0.2 released: [/h3]
  • [p]Increased sorter speed from an average of 2 per seconds up to 2.5 per second (depends on the size of the object)[/p]
  • [p]Fixed ore getting stuck in the sorter randomly and not passing through[/p]
  • [p]Fixed resources always counting towards the first quest with that requirement, even if that requirement is already completed[/p]
  • [p]Fixed ore pieces appearing to roll the wrong direction up slopes[/p]
  • [p]Fixed crushed ore sometimes stopping moving on the edge of the sloped up conveyors[/p]
  • [p]Fixed Tier 2 splitter having incorrect output snapping[/p]
  • [p]Fixed some coal renderers visually clipping through machines sometimes[/p]
[p][/p][p]Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.[/p]

Day 1 patch

[h3]Thanks everyone for playing the game! We got tons of great feedback :D[/h3][p]Here's a small day 1 patch that adds new settings options and fixes some bugs[/p][p][/p][h3]Version 0.1.0.1 released:[/h3]
  • [p]Added Resolution setting[/p]
  • [p]Added Toggle Crouch setting[/p]
  • [p]Added settings for Camera Bob Scale & Viewmodel Bob Scale (the tools held in your hand)[/p]
  • [p]Added a popup warning when pressing "Clear Physics Ore Objects"[/p]
  • [p]Reduced Polishing Machine time to clean from 10 seconds to 5 seconds[/p]
  • [p]Updated Polishing Machine so the whole texture changes when it's dirty, instead of only the brushes[/p]
  • [p]Fixed Sorter Lid being hard to interact with and also being called "Routing Conveyor"[/p]
  • [p]Fixed ore sometimes not being crushed by the crusher[/p]
  • [p]Fixed crushed ore sometimes not falling through the crusher[/p]
  • [p]Fixed incorrect supports being generated above Straight Merge Conveyor[/p]
  • [p]Fixed some cases of ingots getting stuck on conveyors[/p]
  • [p]Fixed crates appearing in weird spots when packing some machines/conveyors[/p]
  • [p]Fixed weird physics on the main menu[/p]
  • [p]Fixed ore getting stuck at the bottom of the Tier2 deposit box sometimes when loading a save[/p]
[p][/p][p]Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.[/p]

It's out now!

[h3]MineMogul Early Access has released! Hope you enjoy! :D[/h3][p][/p][p]Here's our immediate roadmap (with more updates later):[/p][p][/p][p]Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.[/p]