Parking Garage Simulator – Developer Diary #3
[h2]Hello Everyone! 👋[/h2][p]We’re back with a new development update for Parking Garage Simulator. In this devlog, we want to highlight the new Ticket Machine system, several critical improvements, and UI updates, bringing us one step closer to the upcoming demo release.[/p][h3]🎟️ Ticket Machine System[/h3]
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- [p]A fully functional ticket machine has been added at the garage entrance.[/p]
- [p]Customers now receive a ticket from the machine upon entry.[/p]
- [p]The process of printing and taking tickets works seamlessly from start to finish.[/p]
- [p]Enhances both the visual and mechanical realism of the parking experience.[/p]
- [p]This feature marks an important step in daily garage management and increases overall immersion.[/p][p]
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- [p]Ghost customer bug fixed. All customers are now visible, and payments are always processed.[/p]
- [p]Key handover issue resolved. Customers can now receive their keys without problems.[/p]
- [p]NPC clothing/model glitches fixed (e.g., missing parts).[/p]
- [p]Save/load system improved. Now functions reliably without errors.[/p]
- [p]In-car camera enhanced. Provides smoother control and higher sensitivity.[/p]
- [p]FPS optimization implemented. Performance improved, especially in crowded or intense moments.[/p]
- [p]Loan Shark UI redesigned, now more readable.[/p]
- [p]Dialogue UI cleaned up, easier to follow.[/p]
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