Little Reminder
[p]Hi all![/p][p]This is your reminder that your chance to get Boll's Journey at a 30% discount is almost running to an end. To give you a bit more incentive to buy the game now, below you can find some of the (near) future updates.[/p]
[/p][p]It might not look like a big scene, but it's pretty zoomed out, it'll probably keep you busy for quite a while....[/p]
More puzzles
[p]First of all, there'll be more puzzle types in the game. Adding to the current button and gate mechanic, I've dreamt up a little variation of the existing one: hit buttons in a specific order to open a gate, if you happen to hit the wrong button, the buttons get reset and you'll have to start over. This one will be added as early as the Silent Forest scene, which was supposed to come out early this week but has since been moved to end of week due to me dreaming up this new puzzle ːsteamhappyː[/p][p]Secondly, I'll be adding something with lasers in the near future. I've been playing with several different ways to do these lasers:[/p]- [p]One where you have to make sure that they don't hit you or scene reset (or Shapes show up or moves lost - this can already go in several directions)[/p]
- [p]One where you'll have to make a laser get to a certain point by use of mirrors (or the opposite: find a way to block them to move on)[/p]
- [p]One where you have to use lasers to hit Shapes[/p]
- [p]I'll probably think of more ways to make lasers matter....[/p]
More enemies
[p]Other than the current enemies, there'll be more enemies to deal with, both Shape-like as well as nature-y and possibly others as well. [/p][p]To start with, in the Silent Forest, for example, there'll be falling trees (not much of an enemy, but they can get you to get stuck) And I've been playing with the idea to do moving Shapes or Duds, but that'll be something for beyond the mountain, possibly only in the city - which is 7th on the list after the mountains.[/p][p]I've also been playing with the idea to add technology as a type of enemy. [/p]More scenes
[p]My internal roadmap currently has about 50+ scenes. It'll be a while before I've got all the scenes in there that I want, and by the time I have those 50 scenes, I'll probably have come up with a few dozen more. That means a lot of work ahead of me, but as I'm working I'm also making the tools to make these scenes faster. [/p][p]The current scene I'm working on, for example, I've come up with ways to make lines of trees, bushes and paths, which makes the scene - in Unity - look a bit like this:[/p][p]Buy/Wishlist now!
[p]So, if you're feeling these future additions, if you want to be a part of what they'll look like, or at least have a voice on what works and what doesn't, you still have a few days to get Boll's Journey at a discounted price.[/p][p][dynamiclink][/dynamiclink][/p]