🛠️ Pre-Launch Hotfix Patch Notes + A Big Thank You ❤️
[p]Hey everyone,[/p][p]Before I officially launch, I have pushed a final wave of hotfixes addressing several critical gameplay and UI issues reported by my incredible group of testers. These fixes aim to make the experience smoother, clearer, and more stable for everyone jumping in at launch.[/p][p][/p][p]A huge thank you to all of our testers for their time, sharp eyes, and relentless bug hunting. Your feedback helped us crush some tricky problems before the game goes live. 🕵️♂️[/p][p][/p][h2]🔸 Hotfix Overview[/h2][p]This update focuses on:[/p]
[/p][p]– Paul Cornel T.[/p]
- [p]Core gameplay stability[/p]
- [p]Examination and hacking system clarity[/p]
- [p]UI improvements and guidance for key interactions[/p]
- [p]Adding a more accessible “training mode” for new players[/p]
- [p]Fixed an issue where pressing ESC during object examination would not exit the state.[/p]
- [p]ESC now correctly exits the examination view and returns control to the player.[/p]
- [p]Added a safety fallback to guarantee you can always exit examination mode.[/p]
- [p]Fixed a major UI overlap where the virus interface stacked on top of the hack UI, making hacking impossible.[/p]
- [p]Hack UI now takes priority, and virus events are properly delayed or displayed non-blocking.[/p]
- [p]Added a clear outline to the rooftop box left by the drone to remove confusion.[/p]
- [p]Key now correctly shows an outline and interaction prompt after it falls.[/p]
- [p]The prompt now displays your actual crouch key binding instead of hardcoded “Left CTRL”.[/p]
- [p]Phone UI now guides players with the message:
“Answer the phone in the living room.”[/p] - [p]This gives better direction and removes guesswork.[/p]
- [p]Ghellcoin site now displays the required word count for the seed phrase.[/p]
- [p]Added clear instructions to enter all words in the correct order and with case sensitivity.[/p]
- [p]Added a cooldown between hacks:[/p]
- [p]First 2 hacks remain aggressive.[/p]
- [p]After that, a 4-minute cooldown applies.[/p]
- [p]Improves pacing and reduces overwhelming spam.[/p]
- [p]Fixed an issue where the hitman could overlap and kill the player during the ending sequence.[/p]
- [p]Added a training mode for players who want to explore mechanics without high-level threats.[/p]
- [p]Note: This mode does not trigger achievements, saves, or the final ending. It’s purely for practice and learning the systems.[/p]
[/p][p]– Paul Cornel T.[/p]