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Planet Centauri News

Full rework of the Alchemy system (potion crafting), new essence and few changes


Changelog 0.14.3:

Adds:
- Essences: a new type of material that can be extracted from any plant and any monster part using the "Essence extractor" and crafting

Changes:
- New alchemy system, fully reworked potions crafting
- Food and potion no longer heal instantly. It will take 1 second instead.
- An "Essence extractor" can be found on the windmill ruin near the spawn (a new world is required to access this specific structure).
- Added some SP/MP regeneration on the main crystal.
- Each unlocked objective grant 5 fame.
- Thrust skill was nerfed.
- Thrust skill can be canceled (jump/dash).
- New potions: elemental resistance

Fix:
- Fixed directional dash on ground (down, down sides)
- Fixed world generation on building mode
- Damages displayed on boomerang don't take into account the level
- Probability on special craft tables is ignored


That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri

New class (Dragon Armor)!


Changelog 0.14.2

New class (dragon armor) with 4 new skills:
- Draconic Ascension
Become a dragon, surrounded by an aura of heat and fire. Increase ascension time by hitting or killing enemies with the Blazing Sphere. - Blazing Sphere Launch a blazing sphere. More powerful in draconic ascension. DMG dealt by this skill is increased by 1.7% / 2% of Max SP respectively in normal / dragon form. - Dragon's Call Summons a dragon made of fire. DMG dealt by this skills have a multiplier bonus of 1% of Max HP. - Heat Wave Unleash an aura of fire and inflict Burn(III).




That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri

New class! New progression system (farewell mandatory hammers!), Update API


Changelog 0.14.1

New class (gold armor) with 4 new skills:
1 - Celestial Ascension Become a celestial being, surrounded by an aura of sacred light. 2 - Radiant strike Shoots an arrow of divine light. Significantly more powerful when used during celestial ascension. 3 - Guardian Seraph Summons an animated golden shield, damaging nearby enemies. 4 - Sanctifying Aura Creates a radiant aura of purifying light around you, providing protection and regeneration.

New progression system: anvils no longer requires hammers.
Anvils can be enhanced with materials:
- You still can use hammers to enchance an anvil (fill the exp gauge)
- You can use materials to increase the exp gauge of the anvil:
- Metal bars / ores of the associated tier
- Monster loot
- Misc materials
- "Auto" to add materials automatically as with the "Upgrade" menu
- Then you need specific materials to ascend your anvil, as with the "Upgrade" menu

Modding:
- TextureAtlas entries with dynamic loading
- Damagers can use a TextureAtlas
- Composite animations for Damagers
- Added some new api (see moddable/Monsters/GoldenShield/script.lua)

Misc:
- updated the progression tree for the steel and gold armor




That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri

New patch! New minor biome : SKY! , Wings, New scepter, Update LUA API!


Changelog :
- New minor biome: sky
- Wings (craft using loot from the master - sky)
- New magic scepter
- Lua API for backgrounds (backgrounds can be modded / added)
- Most backgrounds ported to lua
- Lot of bugs fixed

Changes
- Infinite jump/dash removed
- Map height increased

Note: a new map is required to access the sky biome


That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri

New patch! New Boss!! New weapon!

Hello! Sorry for the late patch some IRL issues and the programming of some structures allowing better integration of future bumps to come took more time than expected

Changelog 0.13.15
Adds:

- New boss (desert) implemented in lua (don't mind the current visual structure around the boss, it will be fixed in the future)
- New weapon
- 2 new equipables
- New lua APIs
- Fixed non working /region command in building mode
- Fixed non working interactions with game controller and breaches / special NPCs
- Lot of minor fixes

Note: a new world is required to access the boss area.




As usual, we welcome you on our official discord! : http://discord.gg/planetcentauri