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Planet Centauri News

Patch kill theses bugs (and a new shiny spawner algorithm!)

Hello! Little patch who will add the new spawner system and solve some of multiplayers problems.

You will probably not see immediatly the advantages/evolution of the new spawner but this will allow us to add events, specific monsters (named), World boss etc ...

Others bugs fixes patch are planned maybe this week or next week and will be focused mainly on multiplayer bugs.

Thank you and have a nice week everyone!

Changelog

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New spawner, with a new algorithm Spawn is more dynamic
Spawn is better distributed, monsters are not anymore stacked on the borders
of the screen
Spawn don't depend on the "current biome" (biome where the player is located)
but on the monster's spawn location, so if you are on the edge of two biomes,
monsters of each biome can spawn
Works well in multiplayer
Spawn engine is more customizable, and will allow us to create persistant
world bosses, or persistant monsters (that remains after a save and quit).
It allow also a better control on the number of monster spawned per chunk,
and their attributes (effects, levels, etc...)

Multiplayer fix Pet house items points and experience gain are not sync
Crash if a chest window is open and the player die (work also for other objects)
Spawner don't work anymore if a client is transformed and return to
it's normal state (detransform), and some other problems

New patch - A house for your pets monster eggs!

Hello!

Capture and level up your monster could be difficult, especially the first levels, that's why we added the possibility of building a house for them that will allow them to earn XP and eventually to procreate!

Capture a male and female monster from the same species and put them in the house to get, after a few times, an egg that you can make hatch and hope to have a child with the best affixes of his 2 parents!

Keep in mind that we plan to do a lot more later (mini games for your pets, challenge, possibility to fight pets between players, baby monster version etc ...)

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Changelog 0.9.7

Adds:
- Pet houses: standard craft table -> pet tab (purple gem)
=> Allows you to create a home for your pets, and to decorate
it with blocks and decorations. Every monster loves and hates
specific objects. If a monster loves his house, it will earn experience.
=> Allows you to breed monsters: put a male and a female monster
of the same kind, and if they loves their house, you will be able to find an egg later.
- Incubator: allows you to hatch monster eggs.
A "baby" monster shares attributes of his parents. With some patience, you can breed
the perfect monster!

Fixed:
- multiplayer: orbs pillars are not correctly sync
- multiplayer: alien generator is not correctly sync


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Pet house examples :

Egg examples :



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http://discord.gg/planetcentauri
http://twitter.com/planetcentauri

New patch - Pet Analyzer / Bug fixes / Outline tiles

Hello!

Adds:
- New item: monster analyzer, allow you to show locked effects on monsters/seals
- You can combine two blocks in one if there is a slope
- Slope of common blocks (dirt, rock, wood) now have an 'outline'
- World generation: added slope on the dirt/rock transition. No more blocky effect.
- Added informations of unlocked effects on monsters items (gems, seals)
- Added multiplayer informations (ping, players) to the debug menu (f3 key)

Fixed:
- Dimensional breach (purple things) can be burned/poisoned
- Pets aggro dimensional breach
- Lava golem magma ball don't explode at enemy contact
- Ranged attacks of hand/claw disciple can hit multiple time
- "R key" displayed even if the key was changed and is not 'R'





Slope joins


Slope joins


Double blocks


Have a nice day!

http://discord.gg/planetcentauri
https://twitter.com/PlanetCentauri
https://www.reddit.com/r/PlanetCentauri

Quick fixes - Multiplayer gems / Rocket / snake door

Hello,

Here a quick patch to fixes somes recent troubles we can encounter on the game.

If you find any another problems on multiplayer you not read on this topic, please, share it with us on the topic below or on discord. Thank you!

https://steamcommunity.com/app/385380/discussions/5/1741103267307930555/

http://discord.gg/planetcentauri
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Adds:
- Added a debug menu (f3 key), will be gradually updated

Fixed:
- On Multiplayer, nobody other than the host can catch creatures with a soul gem.
The gem gets destroyed upon "successful" catch.
- The rocket launcher don't do any damages
- The snake door can be definitively blocked by a simple block

About the Multiplayer problems

Hello!

Following a recent patch or we have refactore a lot of very old code, many people seem to have problems with the multiplayer.

We will work on it Monday (and other days if necessary) and we will try to make a quick patch as soon as possible to solves theses problems.

If you encounter problems that you can reproduce each time, do not hesitate to make a forum topic (or come on the discord: http://discord.gg/planetcentauri ) it will greatly help us!

Thank you and have a nice Sunday!