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[Update] [PC] Crossout 0.12.65. Crossout Day


We wish all the survivors of the Wasteland a happy “Crossout Day”! This update introduces a special mode with commemorative rewards, the ability to exchange non-tradable parts for upgrade stabilizers and the return of raids with the Scavengers!


[h2]Crossout Day[/h2]
[previewyoutube][/previewyoutube]
Attention! The event will last until June 6 inclusive!

This year, to celebrate the 6th anniversary of Crossout, we’ve prepared a special mode that incorporates your favourite moments from different brawls:
  • “Crossout Day” is a confrontation similar to the “Free for all” brawl, where the player has no allies. You are surrounded by enemies and you need to destroy as many of them as possible!
  • Players participate in the battle on pre-prepared cars, but these cars are special this time. All armoured vehicles in battle were created by the players, by both individual masters and game communities.
  • Just like in the Winter and Spring mayhem or in the “Dronopocalypse” brawls, you can choose the vehicle on which you will continue fighting: there will always be 3 random, blueprints to choose from.
  • Many blueprints will still have the nicknames of the authors and original build names! You can see all this information on the blueprint selection screen.
  • The battle takes place on a special map that was created specifically for this event.



[h2]Commemorative rewards for participating in the brawl[/h2]

You will receive memorable stickers and a unique hologram for completing the following tasks:
  • Participate in the “Crossout Day” brawl 6 times. Reward: 1 unique sticker “Crossout day 2051”.
  • Deal 36,000 damage in the “Crossout day” brawl. Reward: 1 unique sticker “Craft Ride Destroy”.
  • Find yourself among the top 4 players in the “Crossout day” brawl for 6 times. Reward: unique hologram “Crossout”.

[h2]Free gift[/h2]

In addition to a special mode, each player who enters the game during the week will be able to get a new unique attraction for the range, allowing you to measure the damage from your weapons (yes, the analogue of useful and already familiar “Absorption sphere”) as well as 3 days of premium subscription!

Attention! To receive the gift you need to enter the game from May 27, 07:00 GMT, until June 6, 23:59 GMT, and accept it in a special window in the right corner of the screen!

[h2]Exchange of non-tradable parts for upgrade stabilizers[/h2]

Now each survivor can exchange unnecessary non-tradable parts obtained from containers for upgrade stabilizers.
  • To obtain a stabilizer instead of a non-tradable part, select this part in your storage, open the context menu and select the “Salvage” tab. Salvaging process does not happen automatically - before it begins, you will be able to see what you will get as a result and confirm your decision.
  • The stabilizer obtained for salvaging corresponds to the rarity of the salvaged non-tradable part. For a rare non-tradable part, you will receive one rare stabilizer. For a special non-tradable part, you will receive one special stabilizer, etc.
  • Please note that non-tradable decor, paints, stickers, parts of “common” rarity, as well as parts that have been restored to your account via technical support cannot be exchanged for stabilizers.



[h2]Missions[/h2]

Based on the players suggestions, additional armoured vehicles were added for raiders in battles for 10,000+ PS.

[h2]Raids[/h2]

Raids with the “Scavengers” have been returned to the rotation.



Now in the graphics settings, you can enable/disable traces of shell marks on environmental objects (the “Shell hit marks” tab).

  • Improved the “Tank headlight” decor painting mask.
  • “Tank track” was added to the auto-assembly function.
  • Fixed a bug with the disappearance of a part of the location “Syndicate garage” when some of the tall builds exited the garage.
  • Fixed a bug with incorrect value of the penalty to power in the possible results of fusing chassis.
  • Improved a number of texts, descriptions and icons.
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