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  3. [Update] Small update, 08.09.2022

[Update] Small update, 08.09.2022


[h2]Balance changes[/h2]
[h3]M-37 Piercer[/h3]
  • Time to overheating reduced by 15% (now the machine gun overheats faster).
  • Durability reduced from 133 pts. to 125 pts.
Comment: for a weapon of “special” rarity, this machine gun is too effective for the 5000 - 7000 PS levels.

[h3]Summator and Argument[/h3]

The scatter mechanic of these weapons has been reworked:
  • Significantly reduced the spread when firing single shots.
  • Removed the spread caused by the weapon rotation.
Comment: the changes should increase the versatility of both nailguns at medium range.

[h3]Prosecutor 76mm[/h3]
  • Firearms damage (damage from a projectile hitting the part) increased by 10%.
  • Blast damage increased by 15%.

[h3]Executioner 88 mm[/h3]
  • Firearms damage (damage from a projectile hitting the part) increased by 25%.

[h3]Cricket 1M[/h3]
  • Explosion radius increased by 15%.
Comment: changes to the cannons and “Cricket” were implemented due to their low effectiveness in battles and should increase their popularity.

[h3]Miller[/h3]
  • Explosive projectile impulse reduced by 20%.
Comment: “Miller” is extremely popular in battles on medium PS levels, where the mass of an armoured car is relatively low, and the explosive projectile’s impulse affects the balance too much.

[h2]Miscellaneous[/h2]
  • Improved the matchmaking system. Fixed the situations where players with few rating points could be connected in the same match with players from the higher leagues.
  • Fixed a bug when the ball could fly out of the field on the left side of the blue gates.
  • Improved the description of the “Legend” league in the “All rewards” window.
  • Improved the model of the Steel championship cup.
  • Fixed a bug when the “Damage counter” decor didn’t count the damage dealt by wheeled drones.
  • Removed display of the blueprint validation from the event window.
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