[Announcement] Changes in the announced balance tweaks

Hello, survivors!
Tomorrow Crossout will receive an update that will include various balance changes. As we promised earlier (see here), today we publish what has been changed from the first announcement based on the results of closed testing and your feedback. The changes to all other parts listed in the first announcement remain unchanged.
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[h2]Bumpers[/h2]
- Reduced the resistance to melee damage from 90% to 80% for all bumpers, except for the “Impact” bumper.
- Reduced the resistance to melee damage for the “Impact bumper” from 80% to 70%.
[h2]Cyclone[/h2]
- Initial rate of fire increased by 25%.
- Maximum rate of fire increased by 14%.
- The time required to reach the maximum rate of fire increased from 3 to 4 sec.
- Durability increased from 661 to 714 pts.
[h2]Harvester[/h2]
- Changed the perk: now damage is increased by 30% for every second of contact with the enemy. The effect stacks up to 7 times and gradually resets every second when the weapon doesn’t deal damage.
We remind you that the changes to all other parts that are not listed here remain unchanged.
See you tomorrow in the “Foxy’s secrets” update!
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