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[Update] Small update, 08.09.2022


[h2]Balance changes[/h2]
[h3]M-37 Piercer[/h3]
  • Time to overheating reduced by 15% (now the machine gun overheats faster).
  • Durability reduced from 133 pts. to 125 pts.
Comment: for a weapon of “special” rarity, this machine gun is too effective for the 5000 - 7000 PS levels.

[h3]Summator and Argument[/h3]

The scatter mechanic of these weapons has been reworked:
  • Significantly reduced the spread when firing single shots.
  • Removed the spread caused by the weapon rotation.
Comment: the changes should increase the versatility of both nailguns at medium range.

[h3]Prosecutor 76mm[/h3]
  • Firearms damage (damage from a projectile hitting the part) increased by 10%.
  • Blast damage increased by 15%.

[h3]Executioner 88 mm[/h3]
  • Firearms damage (damage from a projectile hitting the part) increased by 25%.

[h3]Cricket 1M[/h3]
  • Explosion radius increased by 15%.
Comment: changes to the cannons and “Cricket” were implemented due to their low effectiveness in battles and should increase their popularity.

[h3]Miller[/h3]
  • Explosive projectile impulse reduced by 20%.
Comment: “Miller” is extremely popular in battles on medium PS levels, where the mass of an armoured car is relatively low, and the explosive projectile’s impulse affects the balance too much.

[h2]Miscellaneous[/h2]
  • Improved the matchmaking system. Fixed the situations where players with few rating points could be connected in the same match with players from the higher leagues.
  • Fixed a bug when the ball could fly out of the field on the left side of the blue gates.
  • Improved the description of the “Legend” league in the “All rewards” window.
  • Improved the model of the Steel championship cup.
  • Fixed a bug when the “Damage counter” decor didn’t count the damage dealt by wheeled drones.
  • Removed display of the blueprint validation from the event window.
For more information on Crossout, follow these channels:

[Video] Crossout Movie-Brunch. It’s a Goal!


What’s up Survivors! Another week and another bunch of videos in new "Crossout Movie-Brunch"

The main point of the previous week was the release of a new patch where the Football fever has taken over the Wasteland again.
For those of you, who didn't check the update yet - JbRider had made a full review
[expand][previewyoutube]https://youtu.be/Va62Y-a9UHc[/previewyoutube][/expand]
Don't forget to like videos to support your favorite creator!
See you next week!

For more information on Crossout, follow these channels:

[Announcement] "Steel Championship" in-game survey


Survivors!

Once again, we're asking for your opinions on the changes brought to the game by the "Steel Championship" update. Changes to the brawl itself, remake of building items, updated PvP map, and other novelties - we want to know what you think about each of them!

[h3]The in-game poll will be available on all platforms from 12:00 UTC on September 5 to 23:59 UTC on September 7.[/h3]

In case the poll doesn't show up, make sure you have the "Enable surveys" option checked in the settings tab.

We also want to take this opportunity to remind you that you now have the option to send a bug report directly from the game client. For that, use the "Report an error" button in the main game menu.

For more information on Crossout, follow these channels:

[Video] Crossout Show: Avalanche Hammer


https://youtu.be/RjuPmpSgobw
Riders of the Apocalypse! We welcome you to our weekly Show, made so that you - the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to [email protected] containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win!
When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!

In this episode:
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[Announcement] Reduced the time required to capture an enemy or neutral base!


Hello!

Today and for the whole weekend, we are slightly adjusting the familiar rules of PvP battles.

We think that the majority of active players will agree that capturing a base in battles is not always seen as a priority for teams. This partly depends on the size of the map and the distance to the enemy base. But, more often than not, this process takes quite a long time.

That’s why we invite you to try out the battles with accelerated base capture process and evaluate how the gameplay and behavior of both your allies and opponents on the battlefield will change. From the evening of September 2 to the morning of September 5, the base capture process will be twice as fast! This change is relevant both for cases where the base is being captured by one player, and for cases when the base is captured by 3 players at once (the maximum number of players that increases the rate of base capture).

[h3]Attention! The change will be active from September 2, 12:00 GMT, until September 5, 05:00 GMT. The change is relevant only for the “Capture”, “Encounter” and “Control” modes. If necessary, the base capture rate can be changed or returned to the original rate ahead of schedule.[/h3]

For more information on Crossout, follow these channels: