[Update] Crossout: Depths of the Wasteland

Hello, survivors! In this update you can expect a new in-game event, an update to the interface of such events, as well as previously announced balance changes.

[h2]Depths of the Wasteland[/h2]

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- The levels and corresponding rewards are unlocked as you complete special challenges and earn event experience points.
- Event experience points are required to unlock levels and receive rewards.
- As part of this event, you will be receiving new challenges: 1 main and 1 additional challenge.
- New challenges appear every day. All uncompleted daily challenges are accumulated.
- The base event rewards are available to all players without exception. They include:
- 50 in-game coins;
- A number of stickers, paint, and the “No to Ravagers” sign;
- Containers with resources;
- Engineer badges;
- Coupons for special and epic workbenches.
- 50 in-game coins;
- All additional rewards (marked with a lock icon on an orange background) are only available to those who have purchased the “Depths of the Wasteland” pack (standard or deluxe version). Purchasing the deluxe version immediately unlocks the following 10 levels and all the rewards of the unlocked levels.
- Purchasing the pack gives you access to:
- A number of already produced and upgraded parts;
- Recipes for the production of these parts on the event workbench, as well as the ability to remove upgrades from them in order to sell them on the market;
- Additional 600 in-game coins;
- 3 paints, the “Feng shui” hologram, a number of stickers and decor (“Fog headlights” and “Loader”);
- Storage expansion;
- Ability to produce certain parts during the event;
- For each subsequent level, starting from 50, you will receive the “Tempest” autocannon as a reward. These autocannons can be used in the production of parts on a special event workbench, as well as sold or used in upgrades.
- A number of already produced and upgraded parts;
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- Now surfaces covered with acid heat up and deal damage even to vehicles on hovers.
- Added appropriate visual effects for such surfaces.
- Now acid puddles and areas above them heat up the entire armoured car at once, and the damage is dealt to the cabin. Move severe damage will be applied to separate parts if the car is immersed in acid. That means that now the acid on the “Factory” map works similarly to the surfaces with acid on the “Clean island” map.
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[h2]Special parts[/h2]
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[h3]Jockey[/h3]
- The maximum bonus of the perk in gained in 8 sec. (instead of 10 sec. earlier).
- The perk bonus resets after 6 sec. (instead of 4 sec. earlier).
- Now the damage of weapons and drones increases, as long as there are enemy cars within a radius of 40 meters from you (instead of 25 meters earlier).
[h3]Boom[/h3]
- Explosion radius reduced by 28%.
[h3]Genesis[/h3]
- Added a 56% efficiency improvement to the list of possible upgrades for the “Power” module.
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[h2]Epic parts[/h2]
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[h3]Catalina[/h3]
- Mass limit reduced from 8650 to 8500 kg.
- The damage of all mounted weapons is initially reduced by 17% (instead of 15% earlier).
[h3]Daze[/h3]
- The weapon disabling effect now lasts 1.5 sec. (instead of 2 sec. earlier).
- The module’s cooldown increased from 16 sec. to 20 sec.
[h3]Lancelot[/h3]
- Explosion radius reduced by 28%.
[h3]Howl[/h3]
- The maximum bonus of the perk is gained in 8 sec. (instead of 10 sec. earlier).
- The perk bonus resets after 6 sec. (instead of 4 sec. earlier).
- Now the damage of weapons and drones increases, as long as there are enemy cars within a radius of 40 meters from you (instead of 25 meters earlier).
[h3]AC64 Joule[/h3]
- Durability increased from 238 to 262 pts.
- Time to the autocannon’s cooldown reduced by 25%.
[h3]Bigram[/h3]
- Increased the speed in leg mode from 45 to 55 km/h.
- Now the switching time between the leg and wheel modes is 1.2 sec. (instead of 1.75 sec. earlier).
- Increased the maximum rotation angle of the wheels by 25%.
[h3]Steppe spider[/h3]
- The perk now reduces rocket damage by 15% (up from 20% previously).
- Cabin speed increased from 68 to 75 km/h.
- Mass reduced from 2900 to 1300 kg.
- Durability reduced from 445 to 390 pts.
- Mass limit reduced from 14500 to 12500 kg.
- Power reduced by 10%.
- The influence of mass on acceleration reduced by 28%.
[h3]Argus[/h3]
- Increased the range of detection and neutralization of mines and projectiles from 30 to 60 m.
[h3]R-37-39 Adapter[/h3]
- Durability increased from 154 to 208 pts.
[h3]GL-55 Impulse[/h3]
- Durability increased from 151 to 192 pts.
- Projectile speed increased by 25%.
- Improved accuracy:
- Reduced the effect of vehicle speed on firing accuracy by 38%.
- Spread after a shot reduced by 25%.
- Aim speed increased by 2 times.
- Reduced the effect of vehicle speed on firing accuracy by 38%.
[h3]Thresher[/h3]
- Damage increased by 8%.
[h3]Tusk[/h3]
- Cabin perk now increases the cabin’s melee damage by 60% for every 100 m. travelled. Stacks up to 5 times (instead of 3 times at 100% earlier).
[h3]Skinner[/h3]
- While the weapon is active or while it’s reloading, the active time of other “Skinners” is reduced by 65%.
- Reload time increased from 5 to 7 sec.
[h3]Small track[/h3]
- Tonnage increased from 935 to 1060 kg.
[h3]Reinforced track[/h3]
- Tonnage increased from 1850 to 2100 kg.
[h3]Sleipnir[/h3]
- Tonnage increased from 1650 to 1860 kg.
[h3]Armoured track[/h3]
- Tonnage increased from 4000 to 4550 kg.
[h3]Tank track[/h3]
- Tonnage increased from 4800 to 5400 kg.
[h3]Goliath[/h3]
- Tonnage increased from 6000 to 6700 kg.
[h3]Meat grinder[/h3]
- Tonnage increased from 2800 to 3100 kg.
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[h2]Legendary parts[/h2]
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[h3]M-32 Vindicator[/h3]
- Durability increased from 248 to 293 pts.
- Maximum protection from the perk increased from 40% to 50%.
[h3]Yokozuna[/h3]
- Now the perk works similarly to the perk of “Cohort”: when activated, the cabin releases up to 3 drones, which increase the power of the cabins of visible allies.
- Now, if the perk is active, but the vehicle remains in invisibility mode, the drones will not be released until the vehicle is visible again.
- Perk cooldown time reduced from 30 to 25 sec.
[h3]Cohort[/h3]
- Now, if the perk is active, but the vehicle remains in invisibility mode, the drones will not be released until the vehicle is visible again.
[h3]Fortune[/h3]
- Now the weapon rotates around its axis.
- Rotation speed increased by 125%.
- Added an upgrade for increased weapon rotation speed (+10%).
[h3]Athena[/h3]
- Optimal range reduced from 150 to 120 m.
- Maximum range reduced from 250 to 200 m.
[h3]Machinist[/h3]
- Tonnage increased from 9100 to 12000 kg.
[h3]Charybdis[/h3]
- Damage area while the perk is active increased by 20%.
[h3]Kronos[/h3]
- Now taking damage doesn’t affect the part restoration rate.
[h3]Nothung[/h3]
- Damage reduced by 7%.
- Perk bonus damage reduced from 100% to 80%.
[h3]Omamori[/h3]
- The charge of “Omamori” now restores only when fully depleted.
- Charge volume increased from 300 to 400 pts.
- The output of the current charge value is added to the icon
- PS increased from 400 to 600.
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[h2]Relic parts[/h2]
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[h3]Scorpion[/h3]
- Spread increase rate during the weapon’s rotation reduced by 43%.
- Aiming speed after turning or firing from the weapon increased by 27%.
[h3]RL-9 Helicon[/h3]
- Durability increased from 384 to 422 pts.
- The maximum bonus of the perk is gained in 0.75 sec. (instead of 1 sec. earlier).
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[h2]All boosters[/h2]
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- Acceleration efficiency increased by 15%.
- Now the booster fuel supply is increased with the help of “Ammo pack” and “Expanded ammo pack”.
- Reduced the standard fuel supply of “B-1 Aviator” from 60 to 50 pts.
- Reduced the standard fuel supply of “Blastoff” reduced from 80 to 65 pts.
- Reduced the standard fuel supply of “Hermes” from 100 to 80 pts.
Those players who didn’t have enough fuel in the boosters will be able to increase its amount with the help of ammo packs (at the cost of increased PS level and the risk of explosion). To balance out this new feature, we are slightly reducing the standard fuel supply for the boosters.
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[h2]Co-drivers[/h2]
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[h3]Billie[/h3]
- Changed weapon rotation rate bonus to 10% increase in weapon durability.
- Self-destruct damage bonus increased from 5% to 30%.
The rest of the changes to co-drivers enhance their narrowly focused skills.
[h3]Yuki[/h3]
- The passive skill “Isolated systems” now reduces the strength of slowing effects by 40% (instead of 20% before).
[h3]Phobos[/h3]
- The passive skill “Signal jammer” now reduces the invisibility detection range by 20% (instead of 10% before).
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- Redesigned the interface of the in-game events (the so-called “Event passes”). Added a special layout for this type of events.
- Updated the display of parts in the parameters window, in the season reward scale and in the storage.
- For technical reasons, the ability to switch between vehicle blueprints in the assembly history (through the “Blueprints” window) has been removed.
- Improved player highlighting in the team list. Now it will be easier to find yourself in the general table of battle participants.
- Now the clan tag can consist of 5 characters.
- Updated notification of approaching enemy rockets.
- Improved the highlighting of the game sections in which any changes have been made.
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- Now the challenge of winning missions with scrap metal also counts towards Clan wars, Clan confrontation and Patrol.
- Now the mass of the armoured vehicle’s wreckage is not added to the mass of the vehicle that drove under it.
- Added parts from the “Polar lights” season to the auto-assembly.
- Fixed incorrect work in the adaptive resolution mode: motion blur, TAA anti-aliasing and ambient occlusion.
- Now the maximum speed in the “Race” mode is 480 km/h.
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- Fixed a bug where the projectiles o “Prosecutor 76mm” and ““Executioner 88mm”” shells could sometimes not pierce the part thickness specified in the description.
- Fixed a bug with the blinking of an environmental object on the “Ship graveyard” map.
- Fixed a bug due where it was possible to get stuck on an environmental object on the “Eastern Array” map.
- Fixed a bug where it was possible to get stuck in an environmental object on the “Orbital station” map.
- Fixed errors with environmental objects on the “Lost coast” map.
- Improved a number of in-game texts, descriptions and icons.
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