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[Video] Crossout Show: Wolves of the Wastes


https://youtu.be/GgtdQia9VEE
Riders of the Apocalypse! We welcome you to our weekly Show, made so that you - the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to [email protected] containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win!
When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!

In this episode:

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[Developer blog] New season in Crossout.


Hello, survivors!

The closer we get to the end of the current “Polar lights” season, the more questions we receive about the novelties of the next season. Today we are starting to share with you the details about the new parts that are coming to Wasteland next month. Let’s go!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.

[h2]Legendary engine “Pegasus”[/h2]

The unique development of the Dawn’s children — the first engine of legendary rarity in the Wasteland!

The Dawn’s children have spent hundreds of hours studying the archives of the Waderkvarn corporation searching for a way to control the Ravagers. Although the scientists never succeeded in achieving this goal, they realized that in some cases, cooperation can produce far more results than attempts to subjugate.

Compared to other “epic” engines, “Pegasus” features an increased bonus to the vehicle’s mass limit and gives a good increase in cabin power.

Keep in mind — this is the most massive engine, comparable in size and exceeding the mass of the previous record holders, “Golden eagle” and “Oppressor”. As we already know, more mass almost always means more durability, and here the creators of “Pegasus” didn’t disappoint — it’s not only the heaviest, but also the most durable engine of the Wasteland.

But the main feature of this miracle of engineering is its perk, which will reduce the total power consumption from movement parts mounted on the car. Thanks to this, you can install more movement parts on the vehicle or save its power and increase acceleration.

[h2]Legendary rail accelerator “Thyrsus I”[/h2]
It’s quite natural that the technologies of the Ravagers give their owner an advantage on the battlefield. But how exactly this happens still remains a mystery for many. The main thing is that it works.

The high-tech (as technologically advanced as possible) production of the Dawn’s children doesn’t stand still. With Riley’s approval, their latest development, the rail accelerator “Thyrsus I”, is going to the Valley directly from the laboratories.

First of all, we should note the energy consumption of the new brainchild of the scientists. The creators of “Thyrsus” were definitely looking up to “Kaiju” and “Avalanche”. The new rail accelerator didn’t reach their levels just a bit and consumes an impressive 11 units of energy. What do we get by paying such a price?
  • Great accuracy. Do you like the accuracy of “Adapter”, “Scorpion” or “Astraeus”? Then you won’t be disappointed.
  • Massive damage in a short amount of time. During its volley, “Thyrsus” launches multiple projectiles at once, which fly out one after another and quickly reach the enemy. But what if the enemy is mobile and not all projectiles reach their target? They will be taken care of as well.
  • Great perk that speeds up the volley. While the perk is active, all projectiles fly out instantly and reach the target just as quickly. This consumes special charges, which are accumulated while being near the wrecks of armoured cars (up to 5). The more wrecks there are nearby, the faster the charges accumulate. The battle begins with already accumulated charges, so it will only be a matter of time before you have new wrecks for recharging.

[h2]New structural parts[/h2]

In this series of development blogs, we will also reveal new structural parts. In this particular blog, we would like to show you 2 parts: “Impact bumper” and “Cutter”.
What do you think about the new parts? Do you have any ideas about what else might be included in the new season? Share your suggestions in the comments, and we’ll see you in the next part of the blog!
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[Special] New rewards in decor recycling!


Hello, survivors!

We are updating the range of rewards that can be obtained by recycling unneeded decor from your storage.

[h3]“Titanic”, “Damage Counter”, “Buzzer”, “Large speaker”, “Pull Over” and other tradable decorative items will be available in recycling only from 07:00 GMT on May 2 until 23:59 GMT on May 4.[/h3]

We remind you that you can use unneeded decor from your storage for recycling. The higher the rarity of the used decor, the higher your chance of getting the rarest rewards.
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[Announcement] Art Crossout — May 2053


Who will emerge victorious from this confrontation?

Just like on the battlefields of Crossout, the “Spring mayhem” is raging with all its might on the May artwork. Survivors from all over the Wasteland fight for glory and valuable containers with parts on helicopters, walking tanks and artillery vehicles. Who will become the best of the best? We will find out in the first half of the month.

What else awaits us in May? You certainly won’t be bored! At the beginning of the month, we will begin to introduce the novelties of the next season in the traditional series of development blogs. In anticipation of the new season, we will celebrate the anniversary of the Wasteland and Crossout with a special event, as well as fight in a new experimental PvP mission.

You can download these and other artworks from the “Wallpapers” section on our official website.
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Maps in the Spring mayhem event


It's been more than a week since the release of the "Spring Mayhem" update. Along with the other changes and innovations in this update, the "Desolate Town" map has been added to the Mayhem rotation.

Is it a good map for this mode in your opinion? What do you think of the other maps: "Tank Range" and "River Lighthouse"? Write in the comments.
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