1. STLD Redux: Episode 02
  2. News
  3. CUSTOM CONTROLS [beta] & SUMMER SALE!

CUSTOM CONTROLS [beta] & SUMMER SALE!


Hey guys, dropping in with a new update that in all honesty probably should have been here a lot sooner. Custom Keyboard Controls!!! I'm gonna call it the beta because so far I've been the only one who's had a chance to really test it out.





That's all gonna change today though! Everything is fully definable including pause which now resumes a moment after the player presses any key.





You can find them through "OPTIONS" on the Main Menu.





Controls can be restored to their defaults by holding the F8 key down any time on the Main Menu.

Between you and me I still think the game handles best with an Xbox controller but I know European keyboards sometimes differ a lot from typical American keyboards, and I know it's been causing issues for you guys. To those out there I'm sorry it takes me so long to get around to this stuff.


*****


I fixed a smaller bug with the Heartbreaker shotgun and Linsang pistol not getting along while on screen together at the same time.



... okay, let's talk end game and big picture.


I know I've been saying this project is almost done for at least a year now, but it really is getting there. I'm in the process ( like right now ) of programming the boss for this stage, and with some luck, spare time and dedication I think he'll finally be battle ready by August, and if you kill him you can even take his sword!

At that point, the game will go on sale once more with a few new tweaks, and I'll likely be launching a Kickstarter to release episode one with the new graphics and engine for free. I hope. I hope people are interested enough to back it. We'll see one way or another.


Anyway thanks a million for stopping by and have a great summer.

I'll be checking in again soon. Please let me know if you encounter any errors with the new custom controls so I can sort them out ASAP.


-pyro