1. STLD Redux: Episode 02
  2. News
  3. July 5th Hotfixes, Compendium glimpse.

July 5th Hotfixes, Compendium glimpse.

Hey there, just stopping in for a sec. I uploaded a newer version of the game with the following fixes/changes:




  • The Player will now actually recieve the Skeleton Keys they win in the Slots game. ( Sorry about that )ːsteamfacepalmː
  • The Priest Cultist will now appear later on in the game in 18 minute mode. ( he won't just run away early on and never return. )
  • The Chainsaw and the Ogre which both have idling sound effects do not make said sound effects after the character has dropped the gun or been bitten (etc)




A glimpse of what's coming up!




Here's a quick spellcast anim I've been working on for The Inquisitor, he's just about there! Still gotta program him once he's animated, I don't expect many hiccups though as a template has been established already.

Here's also a glimpse of the Weapon Compendium I'm working on. Which will be an in-game list of all the weapons and how they work. The player will be able to purchase the compendium with tokens they earn from winning. (it'll cost 3 )


---------


A bonus Let's play!

If anyone is still on the ropes or curious what gameplay and progressing through STLD 02 actually looks like, look no further. This video by youtuber Hadriex shows what it's like starting out in the game , dying , getting better, and then finally kicking some serious ass. Stop by and check it out!

https://youtu.be/Kamfbi_VYW4?t=4623


I'll be working on the next update, custom controls are still coming too. Thank you all for the nice emails and message board interactions. Take care and have a great weekend!