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New mechanics of TURMS

Here's a sneak peek at some of new mechanics that I'm building for TURMS interior area of the game.

TURMS is your companion ship and it will be fully explorable and will be almost always available to revisit.

Slidy things, lasers, cameras and power transmission


Coolant containers


Bots


Long elevators ;]


Physics!


Wires transmitting power


Simple puzzles


Teleport system keeping you out of danger


Thank you very much for keeping interest in my game!! ;]