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MegaSphere News

Mmm! Fresh GIFs!

Cooking up some new mechanics, features and improvements. I'm working hard non-stop and very excited to put finishing touches to this update!

Can't wait for you all to experience new stuff and learn more about the game world and story! And kick some new robots' ass ;]







Some visual updates. Check out the glass! ;]





Work on boss

Busy with work on boss, here's some new unique mechanics and devices!






New area boss revealed!

Made solid progress on design of new boss, new enemy!

Also lots of exciting new exciting under-the-hood features that will improve current 'walking' enemies and will be base of new cool enemies that navigate environment in a believable way.

Basically very smart enemies of all kinds that will chase you down!









Thank you!

Work over last few months

Sorry updates are scarce lately, but development is still progressing and lots of work is being done every day.

This new update expands on story, adds several new enemy types, updates to enemy behaviors, props, etc. Still some work to be done before it gets out into public testing, but its very close!

Thank you for your support and believing in my game!

Here's a couple noteworthy gifs, hope you enjoy:







Little bit of current work

Development going strong, here's a few gifs from recent WIP additions:

New enemies:









New room generation options


And much more!