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Update 0.50.057 - 058

Hello everyone,

as you've surely noticed during the past week, there were many small updates that were either hotfix or solved balancing games.

In total, eight of these small updates were released for the week.

This new update "0.50.057" is also among the small ones that mainly balance and repair.

But it is definitely worth highlighting these changes:

It is now possible to search for recipes in the production window.
Building mode now shows the names of building components + necessary ingredients for final construction and especially building parts you have not yet learned (not found blueprint).
There has also been a significant change in skill and atributes acquisition/skill rate - attributes and skills now grow exponentially - the higher the skill / stat the then grows more slowly.
But if you have a higher generation, the speed is improving.

Below is the entire list:

Gameplay changes
  • CRAFT - It is possible to search in the production window by the name of the blueprint.
  • CRAFT - blueprints in the left (in categories) no longer show confusing (in this part UI) prefix "Beginners" for (Armor, tools, weapons, etc.).
  • BUILDING MODE UI - now shows as onmouse the name of the building and the required ingredients.
  • BUILDING MODE UI - it is now possible to display even not learned building parts.
  • TUTORIAL - Adjusted tutorial - if a player has made a hammer or parts of it prematurely.
  • UI - The Tier information on the item icons is newly shown in the top left corner (instead of the lower left corner, where collision with the visual piece number information) occurred.
  • UI - The mouse over item tooltip in the inventory now shows the number of pieces (if larger than one).
  • UI - It is no longer possible to take "Take All" action in the bank.
  • UI - Unstuck action requires confirmation.



Balancing
  • All production packages (Rope, Cloth, Leather, Plank, Wall, Log, Trick, Brick, Nail) now require 12 ingredients.
  • Completely adjusted skill rate - Higher value of the skill is trained slower than the lower value.
  • The bigger generation of your character gives the better the skill rate, even on the higher skill.
  • Adjusted minimum value for tools / weapons decay.


Issue fixes
  • Fixed bug with bad AGE POINTS attribution in some situations.
  • Applied fix that checks and corrects AGE POINTS.
  • Your AGE POINTS can get into a minus - if you've used the bug and assigned points via this problem - it's a good idea to reset your points.
  • There is no more snowing where it is not logically appropriate. Such as in the winter months in the desert and the jungle - in these locations, it is snowing if you are in higher mountain areas (regardless of biomes).
  • BUILDING MODE UI - They are already showing up the default building UI keys shortcuts for new players.
  • BUILDING MODE UI - if you have an active element and you click on a filter or a selection of another element, the currently held element will no longer be built.
  • The "Take All" action already correctly reflects the weight setting (in game options) and divides the items between Inventory and A2-A Storage.
  • GHOST MODE - Cutted trees/bushes are no longer visible after a restart game.


0.50.058
  • Correction of AGE POINTS calculation.
  • Amount of raw materials needed for some packs has been reduced.
  • Trees and bushes now give more seedlings (randomly from 1 to 3 pieces).
  • Ferns now have the ability to collect leaves.
  • Options - You can now set Camera FOV (video section).