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What's new #001

Hey, everybody,

It will take some time before the new update is ready and available to the public (Our current plan is January/February 2023).

So until then, we will try to keep you at least gradually informed about the latest progress or news.

So what has happened in the week since the last announcement/news.

Most importantly, there has been a change in game characters/characters.
The new models have a completely new skeleton rig that is identical for both female and male characters. Which ensures us a seamless implementation of any "humanoid" animation and easy change from female to male character and vice versa.

All this will also make it possible to do basic customization in the form of changing hair/beard, skin color, etc.

The images and video below are still very much a work in progress.
We are still working on tweaking the character controller and various details along those lines.
The full implementation of the game mechanics is yet to be seen.

[previewyoutube][/previewyoutube]

You can also catch a glimpse of some WIP animals in the video (currently static, but they are and will be mostly completely new - we're working on their basic implementation).

The latest announcement has raised a few questions that are good to answer early on.

The game itself will remain fundamentally the same (game mechanics, sense of production, building houses, etc).
The first thing we want to implement is new characters, controls, world, and MP/co-op.
We don't plan to make any major changes to the game logic - that will come with time, but still to keep what is already defined.

There will be no special MP achievements - the future MP/co-op will be only for possible cooperative play between friends.

If anything will be changes, it will be in light of new and future plans/things in the game.


Thank you all so much for your patience, support, and trust.

McP