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  3. New Update! Engine Improvements, New Features & More!

New Update! Engine Improvements, New Features & More!



Hey y'all! I've got another hot update straight out of the oven for Cook, Serve, Delicious! 2!! This includes a number of fixes and fan requested features.

If you want more details on our upcoming console launches and news on our latest game announcements, check out our newsletter! Thanks again for the continued support!

HOTFIX 1
  • Fixed a crash that occurred for a few users.
  • Fixed a rare end of day crash in certain situations.
  • Fixed a few overly blurry sprites.
  • Fixed issue that was not fading out music properly.



v2.60 m.1.0

NEW ADDITIONS
  • COLEMAK keyboard support added.
  • You can now hide the mouse cursor via Options>Mouse/Touch>Mouse Cursor Display.
  • A new Import/Export Key Binds feature has been added! You can now export all of your custom keybinds and import them in another save file! To start the process, load the save file you'd like to export the keybinds from and go to Options>Keyboard>Import/Export Key Binds
  • You can now reset all keybinds for all foods at once by loading the save you'd like to reset key bindings for and going to Options>Keyboard>Import/Export Key Binds
  • The game now has a metrics system that will anonymously send data of your completed levels, failed attempts, and general options to our private servers so that I can see where players are having the most issues and adjust the game accordingly. This only collects data from the game, and uses a random number generator to set an identifier for you upon booting up the game, so absolutely no personal data is collected. If you're curious about metrics and want to learn more on how important they are, check out this PC Gamer article! You can toggle these off/on in the Options>Gameplay menu.



BUG FIXES & IMPROVEMENTS
  • Fixed bug with incorrect button displays for some menus when using Steam, Nintendo Switch Pro or Joycon controllers.
  • Improved visual style for Switch Pro/Joycon buttons.
  • Fixed some debug sound effects playing when pressing certain keyboard keys.
  • Fixed bug that allowed users to back out of a rebinding menu with the mouse (Options>Keyboard menus), causing UI overlay errors.
  • Controller input improved across the board; if you had issues with controllers not being registered, it should be fixed. However Linux issues with the gamepad might still be an issue; I'm currently in talks with the GM Studio devs to try and find a solution as soon as possible.
  • Improved title screen assets for better visual fidelity.



CONSOLE DEVELOPMENT
  • Added a number of Nintendo Switch-specific features to ready it for submission.
  • Includes a number of fixes and minor changes to pass console certification.



ROLLBACK OPTION
  • v2.60 is available in the Beta Branch should you need to roll back (this version is v2.60 m.1.0)