Update v2.5 Now Available!

Hey everyone, time for a fresh update that adds new features, quality of life improvements, and lots more!
Gamepad users are especially in for a nice treat as a number of improvements have been made to greatly enhance controller support, including the addition of Steam Controller support! Enjoy the update!
NEW ADDITIONS
- 50+ new emails added, including emails that have money attachments!
- Steam Controller and Nintendo Joycon added to supported gamepad button maps (change in the Options>Gamepad menu).
- Added a new hints and tips menu at the opening screen.
- You can now use the analog stick to navigate the in-game menus.
- Contrast Coffee Shift 14 has been rebalanced with Organic Salad swapped for Specialty Doughnuts.
- The Designer has been upgraded to 3.0 with new features! Read below for details.
DESIGNER 3.0
- You can now toggle snap-to-grid placement in the designer. Choose from six different grids ranging from 10 pixels to 75px! The default is 0/grids off.
- You can press and hold the right trigger to move objects faster with the gamepad during placement. Hint text for this has also been added.
- Analog sticks are now supported properly when using the designer.
- A Reset to Default option has been added to the Edit mode. Use to reset your restaurant to its default visual state when you first started the game.
- New category added to Wall Art: Teragon Tower (Other). 18 unlocked objects have been added to this category that were taken from various restaurants in the tower.
- Improved display of gamepad control hints in Designer when using certain functions.
- Fixed wording of display hint for deleting objects in the Designer using mouse/keyboard.
- Fixed issue with certain categories overlapping each other when a specific order of functions are chosen.
BUG FIXES & IMPROVEMENTS
- Improved opening tutorial button displays for gamepad users, and fixed some minor text issues with the intro tutorial.
- Fixed rare bug where two players in local co-op could select the same holding station if selected simultaneously.
- Fixed bug that would stop menu music from playing after adjusting the volume in any category in the options menu.
- Reduced delay speed when re-selecting a holding station after cancelling out of it or when trashing a food.
- Reduced delay speed in selecting orders with gamepads, which should allow super fast serving of orders from prep stations again.
- Foods that are cooked via blending or freezing (Rote Grutze, Smoothies, etc.) no longer contribute to the possibility of a fire chore if they freeze over.
- Game now pauses when a controller is disconnected (only when it is being used for input).
- Game also pauses when player two's controller is disconnected, but only when using Type C controls in local co-op (two gamepads).
- Added four new burrito recipes as none of the original twenty had a guacamole ingredient in them (!).
- Fixed bug where the three new restaurants (Burrito Time, Contrast Coffee and Planet BLUE) were not contributing towards unlocking the Employee of the Week/Month/Year achievements. Your achievements will unlock immediately when loading a game if you had this issue.
- Fixed a rare bug when selecting a food order that could cause the ingredient display and recipe card to glitch.
- A bug that could cause the gamepad to rumble indefinitely until the next order is called up has been fixed.
- Fixed crash that would occur when pausing and resuming the game at the unlocking objects menu.
- Fixed audio glitch that would occur in local co-op when two players would pour beer at the same time.
- Fixed rare crash when browsing emails in a certain order.
- Fixed bug where pretzels wouldn't show up as selectable in the main tutorial.
- Adjusted a few achievement descriptions.
- Fixed rare crash with save slot menu.
- Fixed reset to default for audio settings that didn't reset the values properly.
- Adjusted default settings for sounds, music and player highlight colors.
- Newest runtime engine for Game Maker Studio 2 has been used for this build, which contains a number of performance improvements and Linux fixes.
LINUX FIXES
- This release should address a number of issues with the Linux version found in version 2.0 and beyond.
CONSOLE DEVELOPMENT
Note: These features are not visible in the PC version. They are posted here in the rare case a bug related to these new features is found.
- Main menu, save/load menu and options menu changed for consoles, removing menus and elements that are unnecessary (such as display options).
- New sprite prefetch/flush system added for proper memory handling on consoles.
- Various other UI elements changed to pass console certification.
- Various wording with the tutorial text and other elements changed for console.
- New save and load system implemented for consoles. The standard save/load system for PC will remain.
ROLLBACK OPTION
- Version 2.01 is now available in the Beta Branch should you need to rollback to this version at any time.