1.5.4 Bug-fix Update
Since the Kaiju Update we've been fixing a few issues and adding some new gameplay that we thought were important to get out there quickly. Most notably, perhaps, is some major tweaks to the audio system when playing at larger scales.
See the changelog since 1.5.0 below, or the entire history here.
November 30th 2016
November 29th 2016
November 25th 2016
November 23rd 2016
See the changelog since 1.5.0 below, or the entire history here.
1.5.4
November 30th 2016
- Customized in-game twitter messages are now saved between sessions
- More strings added to language files
- Fixed issue where GIF recording instructions were too difficult to read
- EyeBug's preview window now caps framerate at 30FPS to help performance
1.5.3
November 29th 2016
- Fix issue when launching the games with no hands detected
- Updated to Unity 5.4.3p1
- A bunch of audio tweaks
- Fix to audio scaling and pitch shifting at larger play scales
- More ambient sound effects
- Made tutorial a bit less cluttered at larger play scales
- Fix some edge cases with snap-distances being off
- Fix some mistakes with labels in the tutorial texts
- Fix some visual sorting issues with the gifCamera and clouds
- Added a visual indicator (particles) to grabbing during the tutorial
- Added support for both Touch triggers
1.5.2
November 25th 2016
- Added error-message strings to the translation files
- Mixed reality should now function properly at larger play scales
1.5.1
November 23rd 2016
- Replays now play sound back properly
- Ability to change avatar in-game via starfish grab
- Added a bit of visual flair to the island (bugs, flowers)
- Companion camera now turns off (helping performance) if smoothing is set to 0
- Pins now throw like darts (the more leaves on the pin, the more dart-ey it is)
- Undo/Redo buttons on Touch now works
- Twitch chat no longer jumps when grabbing with two hands, and scales appropriately at larger play scales
- Twitch chat now uses our own authentication path to avoid errors
- Moved some settings to the user-editable file (volume control, shadow display, vsync, etc.)
- Default quality setting is now "Fantastic"
- Fixed gimbal-lock when flying the eye-bug with the keyboard