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Upcoming Combat System Overhaul

Hello, this is the WAR OF BANNERS development team.

Based on the feedback we have received from players and our internal discussions, we have decided to fundamentally change the combat system.

While the current real-time combat structure provided tension and immersion, we have also received feedback pointing out the difficulty of precise control and strategic decision-making.

After extensive internal testing and review, the development team has decided to transition to a turn-based combat system.

This change is intended to make the flow of combat clearer and to strengthen tactical decision-making and unit management.
The new turn-based combat system will retain the strengths of the current design while allowing players to carefully plan and execute each action for a more deliberate tactical experience.

The transition work is currently underway, and more detailed information will be shared through future development notes.

Thank you.


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We will continue to add new features and content to provide a richer experience for our players.
Your feedback plays a crucial role in our development process, so we greatly appreciate all your thoughts and suggestions.

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