Zoo Life Simulator β Demo Update (v0.1)
[p]Hey everyone! π
Weβve released a small but important update for the demo. Hereβs whatβs new and improved π[/p][h2]π οΈ Fixes & Improvements[/h2]
Weβve released a small but important update for the demo. Hereβs whatβs new and improved π[/p][h2]π οΈ Fixes & Improvements[/h2]
- [p]πΊοΈ Fixed an issue where location names were not visible on the tablet.[/p]
- [p]π Localization updated.[/p]
- [p]βοΈ General performance improvements.[/p]
- [p]π Fixed tablet alarm sound issue.[/p]
- [p]π³ Tree collision issues fixed.[/p]
- [p]π£οΈ Road edge visuals adjusted.[/p]
- [p]π View area edges optimized.[/p]
- [p]πΏ Landscape foliage issues fixed.[/p]
- [p]βοΈ Fixed an issue where pressing ESC in the settings menu did not save changes.[/p]
- [p]πͺ Added interaction prompt for the parking gate.[/p]
- [p]π₯οΈ On first launch, the game now defaults to High graphics settings, with Ray Tracing and DLSS turned off.[/p]
- [p]πΎ Updated grass visuals.[/p]
- [p]π§± Meshes merged to improve performance.[/p]
- [p]π£οΈ Fixed Area-1 spline road intersections.[/p]
- [p]π§ Fixed pool overflow issues in Area-1 hill cages.[/p]
- [p]π‘ Adjusted Area-1 gift shop lighting.[/p]
- [p]π Fixed spline road collisions.[/p]
- [p]π Increased chicken size by 20% and rabbit size by 70%.[/p]
- [p]ποΈ Reduced trash generation by 50% visitors now litter much less.[/p]
- [p]πͺ Fixed texture issue on the gift shop door.[/p][h2]π¬ Your Feedback Matters[/h2][p]Short gameplay clips, screenshots, and your opinions play a huge role in shaping the game. We especially value your thoughts on balance, performance, and overall playability.[/p][h2]π Join Our Community![/h2][p]
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