Checkpoint & Respawn System Fix
[h2]We've fixed a critical issue affecting progression![/h2][p][/p][p] What’s fixed:[/p]
- [p]Resolved a bug where players would respawn at the wrong location after dying or reloading a checkpoint[/p]
- [p]Save and checkpoint logic has been fully reworked to ensure consistent and fair placement[/p]
- [p]This should prevent frustrating restarts and let you get back into the action smoothly![/p]
- [p]Let us know on Discord if you notice anything odd still happening after respawning.[/p]