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Checkpoint & Respawn System Fix

[h2]We've fixed a critical issue affecting progression![/h2][p][/p][p] What’s fixed:[/p]
  • [p]Resolved a bug where players would respawn at the wrong location after dying or reloading a checkpoint[/p]
  • [p]Save and checkpoint logic has been fully reworked to ensure consistent and fair placement[/p]
  • [p]This should prevent frustrating restarts and let you get back into the action smoothly![/p]
  • [p]Let us know on Discord if you notice anything odd still happening after respawning.[/p]
[p][/p]