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  3. Demo Update #1

Demo Update #1

[p]October 18, 2025[/p][p]Hey everyone,[/p][p]First of all, thank you to everyone who has added Monkey Jump to their wishlist and taken the time to play the demo. Your feedback means a lot to us reading your thoughts, ideas, and experiences has been an incredible part of this journey. As a small but passionate team, it’s truly an honor to see how much you care about the game and to hear your suggestions firsthand.[/p][p]Over the past weeks, we’ve worked hard to improve stability, refine the experience, and prepare the foundation for the upcoming Early Access launch. This update focuses on usability, gameplay balance, and smarter AI behavior.[/p][hr][/hr][h3]Patch Notes – Demo Update #1[/h3][p]Changes & Improvements:[/p][p][/p][p]Mission System Added: A new mission system now guides player progression during matches.[/p][p]UI Overhaul: The entire interface has been redesigned for a cleaner and more consistent visual style.[/p][p]Library Visuals Updated: Steam library art has been refreshed to match the latest design direction.[/p][p]Banana Count Adjusted: (optional emoji kaldırılabilir) Reduced for improved pacing and balance.[/p][p]Wolf AI Improvements (new updates added daily): The AI system has been refined for more responsive movement, awareness, and decision making. We’re continuously improving it every day to make encounters feel more dynamic and unpredictable.[/p][p]Lobby Rework: The lobby has received new visuals and atmosphere to create a more polished experience.[/p][p]Map Fixes: Several minor bugs and geometry issues have been resolved.[/p][hr][/hr][h3]Moving Forward[/h3][p][/p][p]Our priority remains the same to create a fun, stable, and replayable co-op experience built around teamwork and tension. We’re continuing to test, improve, and listen. Your feedback helps us evolve Monkey Jump in the right direction.[/p][p]Thank you again for supporting this project from the very beginning. We’ll keep working hard to make every update worth your time.[/p][p][/p][p]The Echo Forge Dev Team[/p]