1. Hunter's Moon: A Sovereign Syndicate Adventure
  2. News

Hunter's Moon: A Sovereign Syndicate Adventure News

Hotfix #4

-Fixed potential crash when allies recalculate their intention
-Fixed potential crash when sacrificing an ally after using Overdrive
-Fixed potential crash when lots of allies perform lots of actions after using Overdrive multiple times
-Added limit to Overdrive card to prevent allies from performing so many actions they break the game
-Fixed issue when trying to end turn before Illegible Ledger relic has finished its summon card action

Hotfix #3

-Fixed issue where all characters gain Grizwald's Tinkerer talent
-Fixed issue where "defeat final boss as X character" achievements were not firing
-Fixed issue with viewing card upgrade on Merchant screen after getting bonus from Maki-Neko or Devil tarot card
-Updated Hecatonchares and Howling Twins boss fights to be more difficult
-Show "view deck" button when selecting a new card
-Automatically update upgrade/talent tooltip when you buy a level
-Fixed issue with tarot cards and relics that give awards when visiting locations
-Fixed issue where Howling Twins combat can sometimes get frozen
-Updated music

Hotfix #2

-Fixed battle sometimes getting stuck if an enemy dies from a status effect when another enemy was planning to target it with an action
-Fixed Drain Horror not switching phases correctly
-Fixed Slavenko and Level 10/20/30/50 achievements
-Fixed issue loading saves in demo

Hotfix #1

-Fixed an issue with battles sometimes getting stuck
-Updated rewards panel button to say "skip rewards" if there are still unclaimed rewards

Launch Day!

[p]Hi Everyone! The big day is finally here! Hunter’s Moon: A Sovereign Syndicate Adventure is now available.

We’re excited to show everyone what we’ve been working on, and we hope you enjoy it as much as we enjoyed creating it!

We’ve done our best to make sure you can have a great experience with it on day 1, but we know you’ll have feedback about bugs, balancing, and general polish.

We’ll be working hard today and over the next few weeks to listen to and respond to all your feedback, and push any hotfixes for unexpected bugs. After a short break over the Christmas season we’ll be back to talk about our post-release plans including more fixes, balancing changes in response to your feedback, additional free content updates, and console ports.

If you’d like to help us get the word out please tell your friends and favourite content creators about the game, and leave a review, it really does help!

That’s all for now, thanks again for all your support, and as always you can follow all the latest developments and chat directly with the developers by subscribing to our newsletter or joining our Discord.

Enjoy the game!

Newsletter: [/p][p]https://www.crimsonherring.com/newsletter-signup/

Discord: [/p][p]https://discord.gg/vrVrE3vBSx[/p][p][/p]