1. Borderless Gaming
  2. News
  3. v1.2.7

v1.2.7

  • [p]Fixes a crash caused by a race condition in window enumeration [/p]
  • [p]Fixes a crash on the latest release of Windows[/p]
  • [p]The app refresh button has been removed from the UI. It’s no longer needed.[/p]
  • [p]Profiles can now be quickly created using existing profiles as a template.[/p]
  • [p]Fixed games with splash screens not having profiles applied.[/p]
  • [p]Fixed a bug that would cause Borderless Gaming to become unresponsive when Once Human was launched.[/p]
  • [p]Fixed an issue where sometimes moving the mouse during scaling would block rendering [/p]
  • [p]Effect compilation errors now get logged and display on the overlay during scaling mode[/p]
  • [p]In multi-GPU systems such as those with integrated graphics, you can choose which GPU handles upscaling and running effects from the global settings menu. Feedback wanted.[/p]
  • [p]Fixed an endless loop where scaling fails but does not properly shutdown.[/p]