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Super Slam Dunk Touchdown News

Extra Seasoning Development Update



[h2]PC Power![/h2]

The power of the PC platform is in the performance of the peripherals! Super Slam Dunk Touchdown can be played with just about whatever analog joystick you have laying around the house for up to 6 players locally. It makes doing the platform justice challenging and Super Slam Dunk Touchdown will be going the extra 110%!



[h2]Steam Stream Dream Team[/h2]

Steam's Remote Play feature is awesome! That's why the still-in-development Extra Seasoning update is getting more controller modes to help make sure everyone can have a good experience whether streaming, playing with friends remotely, or in person.

Players will be able to choose the input mode that is right for their unique set up: Whether pure Xinput for maximum compatibility with Xbox controllers and Steam or a Direct Input mode that allows 6 controllers of any type with or without Xinput enabled. Once the Extra Seasoning update hits, there will be a new option for Controller Mode on the Option menu.

WIP

[h2]Can't control yourself?[/h2]

Each input mode brings with it customizable controls for each unique joystick name. It can get confusing fast when you have a Playstation controller, a flightstick, a generic PC game controller and an Xbox One controller all with a keyboard and mouse player. Fortunately, the Extra Seasoning update will come with a "View Controls" option on the in-game pause menu. This new screen shows the controls for each controller in use beside the associated player ##. There's also a visible joystick icon that each player can wiggle if they are trying to figure out who the heck they are.



[h2]Still in Progress[/h2]

Tipping Goat can't wait to get this update out to the loyal Steam sports fans. Please pop in to the discussion forums and say hello! There's still bugs to fix, 100 achievements and more Steam features to support, so stay tuned for the beta announcement, and stay sportsy!

Super Slam Dunk Touchdown gets Xbox release date

Xbox Release Date: August 27


Super Slam Dunk Touchdown is teed up for launch August 27, 2021 for Xbox One and Xbox Series X|S!

[h2]The Long Game[/h2]

Initially conceived in 2009 as “Sportsball”, Super Slam Dunk Touchdown was revealed to the world as a pre-alpha demo at PAX South way back in 2015. After a lot of work, it launched on Steam’s Early Access and eventually was updated in 2017 with a Pre-Season version that promised more “Coming Soon!”

“Soon” is relative in galactic timescales, and a short few years later is ready for launch on Xbox hardware with extra seasoning!



[h2]Season Mode[/h2]

In addition to many improvements, tweaks and additions, Super Slam Dunk Touchdown launches on Xbox with the all new Season Mode: A massive 1-3 player co-op campaign that pits your custom team against 6 unique CPU rivals. Tryout your players in 6 new micro training games. Accumulate fans and money in exhibition matches, season matches, the playoffs and finals. Play season after season, earn the respect of your coach and discover multiple endings, hidden unlocks, and 100 achievements.



[h2]Windows PC Update Coming to Steam[/h2]

Owners of the Pre-Season version of SSDT can expect a new version in short order after the Xbox Launch. The Extra Seasoning version of SSDT for Steam will support cloud saves, remote play and all 100 achievements.

Pre-Season Update is Here

Howdy Sports Fans!

After a lot of time and work, I'm happy to announce the Pre-Season Update for Super Slam Dunk Touchdown is finally live. This is a very big update with lots of improvements that paves the way for the Xbox One port and full Season Mode update. Here's briefly what's in store:

On the surface

  • Additional sounds and music
  • New and improved art and animation, including new arena art
  • 3 new achievements
  • Players can join mid-game with the shoot button
  • Smoother asset loading
  • Practice mode tutorial with Coach Clip
  • Improved UI
  • Much better AI opponents


Under the hood

  • Loads of code was reorganized for Season Mode features
  • Tons of testing and bug fixes
  • More controller definitions added
  • Tweaked random events for crazier streakers and bananas on high setting


Thanks for playing! I'm getting right back to work. The Xbox One port and Season Mode await.

Pre-Season Update is Here

Howdy Sports Fans!

After a lot of time and work, I'm happy to announce the Pre-Season Update for Super Slam Dunk Touchdown is finally live. This is a very big update with lots of improvements that paves the way for the Xbox One port and full Season Mode update. Here's briefly what's in store:

On the surface

  • Additional sounds and music
  • New and improved art and animation, including new arena art
  • 3 new achievements
  • Players can join mid-game with the shoot button
  • Smoother asset loading
  • Practice mode tutorial with Coach Clip
  • Improved UI
  • Much better AI opponents


Under the hood

  • Loads of code was reorganized for Season Mode features
  • Tons of testing and bug fixes
  • More controller definitions added
  • Tweaked random events for crazier streakers and bananas on high setting


Thanks for playing! I'm getting right back to work. The Xbox One port and Season Mode await.

Pre-Season Beta updated to 1.5.3

Check out the latest Pre-Season Beta for Super Slam Dunk Touchdown for fixes, features and the latest additions as they are made ready for the upcoming Season Mode update. Opting into the beta is easy! Instructions are here:

https://steamcommunity.com/app/388260/discussions/0/537405286654146073/

v1.5.3 includes the beginnings of a basic tutorial system, facilitated by Season Mode's very own Coach Clip! The controller system has been completely overhauled as well, giving a much better experience and correctly handling controller reconnects. And if you haven't checked out the Pre-Season Beta, you'll be surprised by all that has been added. Give it a shot!