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Awakeroots News

Update #46

[h2]update 0.6.39[/h2]
  • [p]Added 3 new unlockable rewards[/p]
  • [p]Added attack charge bar – when fully charged it deals x2 damage[/p]
  • [p]Added new sound effects (SFX)[/p]
  • [p]Added links to all social media[/p]
  • [p]Updated look of some trees and added new trees[/p]

Update #45

[p]Update 0.5.38[/p]
  • [p]Improved UI animations[/p]
  • [p]Added additional information about what each workbench produces[/p]
  • [p]Added detailed information about warehouse contents[/p]
  • [p]Organized the list of items in the warehouse[/p]
  • [p]Added new sound effects (SFX)[/p]
  • [p]Improved object pickup[/p]
  • [p]Fixed issues with taking items out of the inventory[/p]

Update #44

[p]UPDATE 0.5.37[/p][p]
I've introduced several improvements in the latest update:[/p]
  • [p]Improved and clarified texts across multiple languages.[/p]
  • [p]Added the ability to rotate objects during construction — you can now position them correctly before placing them.[/p]
  • [p]Optimized the code, resulting in better performance and higher FPS.[/p]
  • [p]lifting objects faster and easier :)[/p]

Demo update #43

[p]New update is now live![/p][p]We’ve introduced a number of improvements and fixes to enhance the overall gameplay experience:[/p]
  • [p]Added new sound effects (SFX)[/p]
  • [p]Improved terrain marker[/p]
  • [p]Faster clicking on enemies now increases attack speed[/p]
  • [p]Enhanced terrain visuals[/p]
  • [p]Improved action buttons[/p]
  • [p]Updated experience points system[/p]
  • [p]Added UI panel animations[/p]
  • [p]Improved UI text colors[/p]
[p]Thank you for your support and feedback — it helps us make the game better with every update.[/p]

Demo update #42

[p] Update 0.5.35 Now Available on Steam[/p][p]Version 0.5.35 is now live on Steam! This update focuses on improving combat mechanics, controls, and adding new content to the game.[/p][h3] Improvements[/h3]
  • [p]improved character controls[/p]
  • [p]new method of selecting enemy units[/p]
  • [p]improved camera rotation[/p]
  • [p]improved calculation of attack wind-up time[/p]
[h3] New Content[/h3]
  • [p]new monster unit: Bies[/p]
  • [p]new ranged weapon: black powder pistol[/p]
  • [p]new armor: noble breastplate[/p]
[h3] Fixes[/h3]
  • [p]text corrections[/p]
  • [p]improved text content in multiple language versions[/p]
[h3] Multiplayer[/h3][p]The multiplayer mode has been further expanded. It is planned to become available in April.[/p][p]Thank you for all your feedback and bug reports — they help us continue improving the game![/p]