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Awakeroots News

Demo update #14

[p]Update[/p]
  • [p]Game saving system[/p]
  • [p]Stonecutter table construction cost[/p]
  • [p]Camera movement improvements[/p]
  • [p]More detailed tooltips[/p]
  • [p]Item production system[/p]
  • [p]Item pricing balance[/p]

Demo update #13

[p]Update[/p]
  • [p]Exit to the main menu using the ESC key[/p]
  • [p]Improved save system (2 save slots)[/p]
  • [p]Updated menu UI design[/p]
  • [p]Keyboard shortcuts[/p]
  • [p]Button icons added[/p]
  • [p]UI tooltips[/p]
  • [p]Technology tree: costs and UI improvements[/p]
  • [p]Tree chopping animation[/p]

Demo update #12

[p]Update 0.1.14[/p]
  • [p]Added the first version of the in-game hint system[/p]
  • [p]Saving the selected language setting[/p]
  • [p]Extended day duration[/p]
  • [p]Adjusted campfire construction cost[/p]
  • [p]Hero UI improvements[/p]
  • [p]Object highlighting[/p]

Demo update #11

[p]Update 0.1.13[/p]
  • [p]Camera rotation[/p]
  • [p]Attack range displayed for each weapon[/p]
  • [p]Object highlighting[/p]
  • [p]Text content fixes[/p]
  • [p]Hero UI improvements[/p]
  • [p]Weapon destruction confirmation[/p]
  • [p]New leather armors[/p]
  • [p]Settings: SFX volume level[/p]

Demo update #10

[p]Update 0.1.11[/p]
  • [p]Updated in-game text[/p]
  • [p]Added visible hero range[/p]
  • [p]Improved item pickup detection[/p]
  • [p]Improved map movement[/p]
  • [p]Adjusted honey production time[/p]
  • [p]Added construction cost for the well[/p]