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Awakeroots News

New resources #16

[p]Update – New Huntable Character[/p]
  • [p]A new huntable creature has been added to the game: the fox[/p]
  • [p]The fox is stronger and faster than the hare, making it a greater challenge to hunt[/p]
  • [p]Fox fur can be used for crafting new items
    [/p]
[p]
More forest animals are planned and will be added in future updates.[/p][p]The fox is available in version 0.0.17 (Demo)[/p]

Demo update #15

[p]Update[/p]
  • [p]Item highlighting on the map[/p]
  • [p]Clearer UI tooltip text[/p]
  • [p]Hunger decreases more slowly for settlers[/p]
  • [p]More detailed descriptions of enemy units[/p]
  • [p]More detailed descriptions of upgradeable skills[/p]
  • [p]New animal: fox[/p]
  • [p]Skill point acquisition system[/p]
  • [p]New skill: sewing[/p]
  • [p]Ambient music added to the main menu[/p]
  • [p]Ambient volume setting added[/p]

Demo update #14

[p]Update[/p]
  • [p]Game saving system[/p]
  • [p]Stonecutter table construction cost[/p]
  • [p]Camera movement improvements[/p]
  • [p]More detailed tooltips[/p]
  • [p]Item production system[/p]
  • [p]Item pricing balance[/p]

Demo update #13

[p]Update[/p]
  • [p]Exit to the main menu using the ESC key[/p]
  • [p]Improved save system (2 save slots)[/p]
  • [p]Updated menu UI design[/p]
  • [p]Keyboard shortcuts[/p]
  • [p]Button icons added[/p]
  • [p]UI tooltips[/p]
  • [p]Technology tree: costs and UI improvements[/p]
  • [p]Tree chopping animation[/p]

Demo update #12

[p]Update 0.1.14[/p]
  • [p]Added the first version of the in-game hint system[/p]
  • [p]Saving the selected language setting[/p]
  • [p]Extended day duration[/p]
  • [p]Adjusted campfire construction cost[/p]
  • [p]Hero UI improvements[/p]
  • [p]Object highlighting[/p]