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Resonant Dusk News

Update

[p]This new update brings a few minor fixes and additions.[/p]
  1. [p]Minor code performance improvement.[/p]
  2. [p]Improved mirror reflection code.[/p]
  3. [p]Environmental descriptions added to the entire mansion.[/p]
  4. [p]Some minor visual details added to some rooms.[/p]
  5. [p]A couple more atmospheric effects added.[/p]

Bug Fixes & Minor Additions

[p]A new update today![/p]
  1. [p]Removed a piece of dialogue that was double up.[/p]
  2. [p]Fixed an issue with a piece of environmental audio not playing correctly.[/p]
  3. [p]Increased the brightness of some textures.[/p]
  4. [p]Removed clicking noise from door opening sound.[/p]
  5. [p]Added some atmospheric effects.[/p]
  6. [p]Added some detail to certain rooms.[/p]
[p]Only a handful of environmental effects have been added thus far, more will be added in future updates.[/p]

Bug Fixes and Minor Improvements

[p]Another update with bug fixes and minor improvements.[/p]
  1. [p]Some existing sound effects were improved upon.[/p]
  2. [p]Further improvement on menu code logic.[/p]
  3. [p]Player movement now takes framerate into account.[/p]
  4. [p]Improved performance, especially in the dining room.[/p]
  5. [p]Some minor visual edits in all rooms.[/p]
  6. [p]Fixed a couple missing dialogue choices.[/p]
  7. [p]Fixed some random glitches caused by leftover garbage data in certain asset files.[/p]

Update

[p]A new update today![/p]
  1. [p]Fixed a visual bug where world objects would take some time to be shown after camera angle changes.[/p]
  2. [p]Added typewriter effect to text.[/p]
  3. [p]Various fixes in regards to the menus.[/p]
[p](Thanks to the Leadwerks team for helping with finding solutions to a couple of these!)[/p]

Update

[p]Pushing out another update today, fixing both some minor and a couple more important issues.[/p]
  1. [p]Objects where you need to use items should now give a remark if you use the wrong item.[/p]
  2. [p]The maid's ghost has had "VA" added to dialogue like the rest, and has had some text fixed due to some unsupported font symbols.[/p]
  3. [p]Crash bug related to errors in save files has been fixed.[/p]
  4. [p]Camera not resetting after checking servants quarters bed has been fixed.[/p]
  5. [p]Fixed an out-of-bounds camera angle.[/p]
  6. [p]Fixed the "highlight hint" system for most(if not all) documents as they weren't being flagged properly. With only a couple of exceptions, this won't fix the problem for puzzles already solved in existing save files.[/p]
  7. [p]Replaced the sprite for an item.[/p]