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New beta - confetti and danger!

The creeps have just gotten a lot more dangerous. Watch out for attacks in the latest update of Sentinels!

We've added a lot of new features this time around, and we're eager to see what you think. We wanted FPS mode to feel more exciting and engaging, give you more to do - and a little something to fear.

Some enemies will now attack you under certain conditions. Watch out for detectors - they have cones of light that will target you when in FPS mode, and cause all enemies around you to attack. Stay on your guard!
When you're spotted or detected, you will be unable to leave FPS mode until the timer runs out.
Enemies that can attack will have blue lasers emenating from them. If you boop them or you're spotted, they will turn red and begin to attack you.
Some of the smaller planes will now swarm you and attack you exclusively if you get too close.
We've given you a shield to help you deal with the new threats - hold S to activate your shield using the S key. You can catch the bullets on your shield, then release to unleash the energy back onto your opponents. If you find yourself surrounded, use the mobile gun platform to get to a distant turret before they overwhelm you!

We're still working on tuning passes, and want to get everything ironed out before we update the tutorial levels accordingly.

We also added in the first of hopefully many EA-only perks - under options, you'll see a founders only section. There you can choose between multiple explosions to spice up your gameplay a little :) Enjoy, and we'll be adding in more as time goes on - personally I want to add in pumpkin loot crates... we'll see. Or maybe bat explosions!

There have been a multitude of little changes and improvements this time around, and your feedback will be infinitely helpful as we work on getting this build live. Let us know what you think!

(For instructions on how to join the beta, click here.)