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Race Track Builder News

v1.6.7.1

v1.6.7.1
- Change: Drive on Track by pressing Space (was D before but that conflicts with other function).
- Added: Split large Objects by material to form smaller ones in attempt to avoid Assetto Corsa's Max Vert limit of 65536.

v1.6.7.0
- Added: Override naming for AC Export for Objects, String Objects and Walls.
- Improved: Grouping of objects using customised K-means clustering instead of grid based.
- Improved: Grouping of like-material objects that share the same single material to produce more efficient clusters of objects.
- Improved: Better Spherical splaying function in XPacker for tree normals.
- Fixed: Wall shadow casting property not being exported.
- Improved: When adding Objects, there are three group options: 1. Add to currently selected group or default. 2. Add to Named group if it matches on selected objects name. 3. Create new group.
- Added: Option to export by RTB Object Group when exporting to non-AC game.

v1.6.6.0 released

v1.6.6.0
- Added: Better lighting in interface and more control under Venue settings.
- Fixed: Wall outline was not updating after panel length change.
- Fixed: Height plugin not starting immediately when loading a venue that has been saved without a height plugin, after it was originally saved with a height plugin.
- Fixed: KML file from data logger that uses slightly different format to Google Earth can now be imported.

v1.6.5.0 release

v1.6.5.0
- Added: Straighten Road/String Object/Wall popup menu function.
- Added: Node Height Smooth popup menu to String Object/Wall.
- Added: Change Drive/Fly speed using mousewheel.

v1.6.4.0 release

v1.6.4.0 contains:
- Added: Faster capture of Google height data.
- Added: Improved grouping of objects for AC Export.
- Added: Drive/Fly - Press D to cycle.
- Added: More resilient capture of Google data when importing track.

v1.6.3.0 release

1.6.3.0 is now out of Beta testing. Restart Steam and Enjoy! Thanks again to all those that help test the many beta versions.

Many hours have gone into this to provide an interface that allows plugin for the height and image data. Image plugin is threaded so you can begin working on the tracks before the terrain has completed getting the image data.

Bezier curves give you more control over the track curve.

New Track Import function takes the old BTB concept and adds smarts to break up track into smaller pieces and smartly places nodes and control points to better represent the track.

A few bugs fixed and some minor enhancements made.

And the next release after this is not too far away. :)