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The Road of Dust and Sorrow News

40,000 Reasons to Say Thank You!

[p]Hello everyone!

We just hit 40,000 wishlists for The Road of Dust and Sorrow, and honestly: we’re a bit floored. 😅

It’s easy to get lost in the weeds of development, so seeing a number like that is a great reality check. We’re incredibly grateful to everyone who has hit that button, it genuinely means a lot to us.



[/p][p]What have we been up to?
We’ve been a bit quiet lately, mostly because we’ve just been head-down in the work. Thank you for your patience and support: we're extremely excited to be preparing a great story and experience for all our players to enjoy!

These past few months have been spent finishing up Chapter 1 & getting started on the core of Chapter 2, as well as beginning the long process of fleshing it out. It’s currently sitting at about double the length of any other chapter in the game, so it’s taking up a chunk of our time to get it right, but it’s coming together![/p][p][/p][p]Aside from that, we’ve been working through our milestones. Without getting too much into details & 'dev-talk': we’re just... making the game! It’s a lot of daily iterations, bug fixing, and building out the world, but we're very happy to see it coming along nicely :D
[/p][p]We have some actually exciting things on the horizon that we can't wait to share, and we’ll make sure to keep you all in the loop as they get closer.

If you want to see more of the day-to-day progress, we’ve set up a Twitter account for the game. Any interactions help us grow our community & we’ll do our best to post some cool bits and pieces over there soon, so stay tuned!

Thank you once again, and we'll see you on the road. 🌖❤️

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We're partnering with Silver Lining Interactive!

[p]Hi everyone, we’re incredibly excited to finally share that we’re officially partnering with Silver Lining Interactive to publish The Road of Dust and Sorrow.[/p][p]
[dynamiclink][/dynamiclink][/p][p][/p][p]Finding the right publishing partner was really important to us. We wanted to work with a team that understands indie development, respects creative vision, and genuinely cares about bringing unique games to the right audience. The collaboration felt natural, as we have previously collaborated on The Long Reach together. We’re really excited to dive back in![/p][p]With their support, we’ll be able to focus even more on what matters most to us: storytelling & game development, while they help with handling all things marketing and publishing related.[/p][p]This is a huge milestone for our team, and we are grateful for the support and encouragement from everyone who’s been following the project so far! We’re excited for what’s ahead and can’t wait to share more with you soon.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Thank you for walking this road with us!
TRODAS Team[/p][p][/p][p][/p][p]
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We hit 30,000 whishlists! 🎉

[p]Just a week ago, we announced our game — and today we’re already at 30,238 wishlists!
This is an incredible milestone, and we’re beyond proud and grateful to have received so much support from all of you.[/p][p]Thank you so much for adding our game to your wishlists and for believing in what we’re creating. ❤️[/p][p]We’ll keep sharing updates as development moves forward — stay tuned for more![/p][p][/p]

Hello World!

[p]Hey everyone![/p][p]Our store page for The Road of Dust and Sorrow is officially live on Steam![/p][p]There are still things to be done with the game — we’re about halfway through the development — and there’s a long road ahead. But this moment feels huge. Until now, it was just our team and project, quietly moving forward. Now it’s out there, with a place of its own on Steam.[/p][p][/p][p]❤️[/p][p][/p][p][/p][p][/p]