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January update

Hi Pilots

Since we last posted we’ve been working like crazy, refining and balancing game-play, getting the hosted services working for muti-player, squishing bugs and stamping on TRC/TC issues in preparation for our first console submission. Once through the initial pass, this will give us some visibility for an actual release date. No submission, no Gold Master, no release date.

We are still a very small team working our nuts off on a game punching way above its weight.

As we’ve pushed our launch date we had to upgrade from Unreal UE 4.22 to 4.24. Since we were “only” moving 2 points, this has taken far less time than in the past. The team is hugely relieved that we’ve made the jump.