PACER Patch 1.10 Now LIVE!
Hello Pilot!
Strap in as this is a big one!
As always, we have been taking your feedback on-board and making numerous tweaks and changes to PACER and you may even spot some secret festive details below - but more on that next week! We've been enjoying watching streamers get their teeth into PACER and we've taken some time to add in a 'Streamer Mode' to ensure that the few tracks which aren't licensed for streaming don't get in the way of the fun!
As always, keep your feedback coming and see you all out on the track!
- Team R8 Games

Patch 1.10 Change List
NEW FEATURES:
* Streamer Mode - Enables / Disables all music tracks that are not safe to be streamed.
* Campaign - Event team goals are now tracked on the campaign event summery screen to allow players to quickly see if the event has a team goal and if it has been completed.
* Christmas - All the tracks have been updated to include a Festive Theme (available from 17th December to 5th January).
* Christmas - Added support for new craft add-ons to be unlocked for users that play the title during the event.
* Christmas - Added the 'Christmas Edition Logo' to the front end during the Christmas Event.
* Christmas - Updated the Garage to bring some festive cheer to the community.
GENERAL:
{Fixed/PS4} - Videos - Fixed an issue on the PlayStation that caused the title to crash when videos played.
{Fixed} - Stats - Fixed an issue where the weapon accuracy was being calculated incorrectly.
{Fixed} - Tracks - Made additional optimisations to Fiyah! Fury to reduce the performance drops during multi-player events.
{Fixed} - Tracks - Satawald (Reverse) - Fixed multiple issues with lighting on the track.
{Fixed} - Tracks - Updated shaders and lighting for all tracks to improve game play performance.
{Fixed} - Game Modes - Endurance - Fixed an issue so that on the post-race screen, the distance for craft will not correctly update (rather than only update on player death).
UI:
{Fixed} - Fixed several places in the UI where multiple sound effects were being played on top of each other.
{Fixed} - Fixed an issue which caused most of the loss of focus problems when using the mouse.
{Fixed} - Fixed an issue which prevented players from navigating through the "Quick Race" menu with just a mouse.
{Fixed} - Fixed an issue which resulted in some areas of the main menu not playing any sound effects at all when navigating with a controller.
{Fixed} - Fixed an issue which resulted in some other areas of the main menu not playing any sound effects at all when navigating with a keyboard.
{Fixed} - Fixed an issue which caused the lobby to have focus problems when using a keyboard.
{Fixed} - Fixed an issue that prevented mouse scroll wheel from working correctly on most scrolling elements in the UI.
{Fixed} - Fixed an issue that would cause the game to become unresponsive when resuming play inside a sub-category within the garage on PS4.
{Fixed} - Fixed an issue that would cause the game to become unresponsive when reconnecting a controller during the matchmaking sequence on PS4.
CAMPAIGN:
{Fixed} - Fixed a number of spelling and grammar issues with the tutorial campaign dialogue.
{Fixed} - Garuda - Event 5 - Updated this event to be an endurance mode event and removed weapon pick-ups to make the game mode more difficult.
{Fixed} - Galaxy - Event 6 - Updated the fire rate of the sentries and the time requirements to make the game mode slightly more challenging.
{Fixed} - Team Info - Fixed an issue that prevented people from scrolling the text box correctly in the menu.
{Fixed} - Team Goal - Izulu - Fixed an issue where the team goal in the event would be incorrectly reset for the race if the user craft was destroyed.
{Fixed} - Team Goal - Izulu - Fixed an issue where the team goal could be incorrectly awarded to the user during some campaign events.
{Fixed} - Promos - Fixed an issue where restarting the final race in any of the promotional tournaments would result in the wrong number of tournament points being awarded.
{Fixed} - Event Selection - Fixed an issue where selecting an event which had weapons disabled would cause your "preferred load-outs" to be reset.
MULTI-PLAYER:
{Fixed} - Fixed an issue where a client joins / leaves / re-joins a lobby, the host could be left in an unresponsive state.
{Fixed} - Fixed an issue where craft replication caused some performance issues on multiplayer races.
{Fixed} - Fixed an issue related to collisions sparks causing performance issues on some hardware setups.
KNOWN ISSUES:
* Speed lap / Endurance warning message will incorrectly display for a moment at the end of a multiplayer event.
* We have received reports of users losing their save data on the PS4 platform.
- We are currently investigating this issue but have so far been unsuccessful in finding any replication steps.
- If anyone can provide additional information to this issue please get in touch with the team.
Strap in as this is a big one!
As always, we have been taking your feedback on-board and making numerous tweaks and changes to PACER and you may even spot some secret festive details below - but more on that next week! We've been enjoying watching streamers get their teeth into PACER and we've taken some time to add in a 'Streamer Mode' to ensure that the few tracks which aren't licensed for streaming don't get in the way of the fun!
As always, keep your feedback coming and see you all out on the track!
- Team R8 Games

Patch 1.10 Change List
NEW FEATURES:
* Streamer Mode - Enables / Disables all music tracks that are not safe to be streamed.
* Campaign - Event team goals are now tracked on the campaign event summery screen to allow players to quickly see if the event has a team goal and if it has been completed.
* Christmas - All the tracks have been updated to include a Festive Theme (available from 17th December to 5th January).
* Christmas - Added support for new craft add-ons to be unlocked for users that play the title during the event.
* Christmas - Added the 'Christmas Edition Logo' to the front end during the Christmas Event.
* Christmas - Updated the Garage to bring some festive cheer to the community.
GENERAL:
{Fixed/PS4} - Videos - Fixed an issue on the PlayStation that caused the title to crash when videos played.
{Fixed} - Stats - Fixed an issue where the weapon accuracy was being calculated incorrectly.
{Fixed} - Tracks - Made additional optimisations to Fiyah! Fury to reduce the performance drops during multi-player events.
{Fixed} - Tracks - Satawald (Reverse) - Fixed multiple issues with lighting on the track.
{Fixed} - Tracks - Updated shaders and lighting for all tracks to improve game play performance.
{Fixed} - Game Modes - Endurance - Fixed an issue so that on the post-race screen, the distance for craft will not correctly update (rather than only update on player death).
UI:
{Fixed} - Fixed several places in the UI where multiple sound effects were being played on top of each other.
{Fixed} - Fixed an issue which caused most of the loss of focus problems when using the mouse.
{Fixed} - Fixed an issue which prevented players from navigating through the "Quick Race" menu with just a mouse.
{Fixed} - Fixed an issue which resulted in some areas of the main menu not playing any sound effects at all when navigating with a controller.
{Fixed} - Fixed an issue which resulted in some other areas of the main menu not playing any sound effects at all when navigating with a keyboard.
{Fixed} - Fixed an issue which caused the lobby to have focus problems when using a keyboard.
{Fixed} - Fixed an issue that prevented mouse scroll wheel from working correctly on most scrolling elements in the UI.
{Fixed} - Fixed an issue that would cause the game to become unresponsive when resuming play inside a sub-category within the garage on PS4.
{Fixed} - Fixed an issue that would cause the game to become unresponsive when reconnecting a controller during the matchmaking sequence on PS4.
CAMPAIGN:
{Fixed} - Fixed a number of spelling and grammar issues with the tutorial campaign dialogue.
{Fixed} - Garuda - Event 5 - Updated this event to be an endurance mode event and removed weapon pick-ups to make the game mode more difficult.
{Fixed} - Galaxy - Event 6 - Updated the fire rate of the sentries and the time requirements to make the game mode slightly more challenging.
{Fixed} - Team Info - Fixed an issue that prevented people from scrolling the text box correctly in the menu.
{Fixed} - Team Goal - Izulu - Fixed an issue where the team goal in the event would be incorrectly reset for the race if the user craft was destroyed.
{Fixed} - Team Goal - Izulu - Fixed an issue where the team goal could be incorrectly awarded to the user during some campaign events.
{Fixed} - Promos - Fixed an issue where restarting the final race in any of the promotional tournaments would result in the wrong number of tournament points being awarded.
{Fixed} - Event Selection - Fixed an issue where selecting an event which had weapons disabled would cause your "preferred load-outs" to be reset.
MULTI-PLAYER:
{Fixed} - Fixed an issue where a client joins / leaves / re-joins a lobby, the host could be left in an unresponsive state.
{Fixed} - Fixed an issue where craft replication caused some performance issues on multiplayer races.
{Fixed} - Fixed an issue related to collisions sparks causing performance issues on some hardware setups.
KNOWN ISSUES:
* Speed lap / Endurance warning message will incorrectly display for a moment at the end of a multiplayer event.
* We have received reports of users losing their save data on the PS4 platform.
- We are currently investigating this issue but have so far been unsuccessful in finding any replication steps.
- If anyone can provide additional information to this issue please get in touch with the team.